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  1. #1
    Knomez's Avatar Contributor

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    [Help] WMO's

    I'm trying to recreate a model edit but i need to actually ADD things to the WMO im editing i know the structure ive seen it on the wiki on Madx.dk but i cannot figure out how i can get inside them and add the Models where they need to be added

    [Help] WMO's
  2. #2
    merfed's Avatar キタ━━━(゜∀゜)━━━!!!!!


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    There are no tools for this. It would all have to be done in hex.

    Code:
    struct SMODoodadDef // 03-29-2005 By ObscuR
    {
    /*000h*/ UINT32 nameIndex
    /*004h*/ float pos[3];
    /*010h*/ float rot[4];
    /*020h*/ float scale;
    /*024h*/ UINT8 color[4];
    /*028h*/
    };
    Everything is self explanitory, 000h is the start of the model's filename in the MODN chunk.

  3. #3
    Knomez's Avatar Contributor

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    i never asked for a tool

    and tks .... tht makes no sense to me i dont know hex too well+ idont know how to get hte hex of the wmo..

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