Not sure if this would have been better suited in the Showoff and Discussion forums. Just move it there if you think it's better suited there. ^^;
Right, so I'm finally thinking of getting of my lazy ass and start doing some modelediting of my own. I play a Blood Elf Female Warlock , and so I think that's a good point to start from.
What I want to do, is to create a custom Warcraft III Blood Mage spellpack. The idea is to change all demons and shadowspells into something more Fire'ish, aswell as... Bloody? Keep reading.
What I need are suggestions on what to fix. What would you personally like to see in a spellpack such as this?
So far, I've been thinking of changing:
Pets.
Imp > Spirit Of Summer.
Voidwalker > Fire Elemental.
Succubus > ?
Felhunter > Crimson Dragonhawk (Perhaps skin it with a fire elemental, to make it burn?)
Felguard > ?
Infernal > Al'ar.
Doom Guard > Ragnaross (scaled down).
Spells
All Shadowcasting to Firecasting.
Shadowbolt > Pyroblast.
Deathcoil > Immolate.
Fear > Abolish Poison, colored red.
Seed Of Corruption > Rejuvenation, colored red.
Seed Of Corruption Impact > Meteor.
Drain Life > Red Drain Life.
Any other suggestions?
Another think I'm interested in, are the Verdant Sphere's that Kael has. Is it possible in some way to extract theese, and make them a spell or item-armor set of their own? Or is this something far to complex for a newbie such as myself?
All constructive feedback is appreciated. =)