Necesarry Improvements:
-Add Detail Doodads (Grass, Bushes...)
-Add Medium Size Bush Objects
-Add Rock Objects
-Worldbuild/texture rocky areas on the grass parts
-Add unevenesses on the grass parts (using a 5-10 brush)
-Replace the WotLK light objects with fewer simple torches (instead of 3 lanterns spawn 1 torch)
|>>>Update # 4: In-Game Screenies<<<|
Finally bothered to save all three ADTs in Taliis (that i've world-built on) so that .mdx would show up in-game. Ignore the shadowed-terrain chunks; they can easily be fixed in Noggit - i just cba atm. Tell me what you guys think. Comment ffs. 400 views 9 replies? Come on people!
----------End of Update # 4--------
|>>>Update # 3: Rock-Face Texturing<<<|
So i went back and re-textured all the rock-based chunks in both ADTs (obviously refering to Bjarke's advice). Take a look at the results:
Opinions are appreciated
-----------End Of Update-------------
|>>>Update # 2<<<|
So i went back to my initial adt (27/23) and after improving both 22 + 23 with over 300 extra doodads + texturing i think i can move on to the next adt without this ocd bugging me regarding these two not being perfect. Take a look:
Opinions
-------END OF UPDATE # 2-------
Updated Pics + Info!
Fixed up the ADT directly beside my initial edit (therefore leaving me currently with two complete ADTs). My first ADT is scheduled to be worked on directly after i post this (adding objects.. already edited textures throughout). Take a look:
Opinions
-------------------------End of Update------------------------
Presents:Hey. So i found some work i did around a month and a half for modcraft which was discontinued and decided to pick it up again :P This is acting as my aspirant work for EC. Named it Aémere Forest (although will have to discuss with Eluo regarding the zone name). Will feature 12 adts, a city, 3 villages and masses of 'desolate' woodland. HF / GH / Hyjal-themed, the zone itself is rather alternative with varying textures ranging from Elwynn to Duskwood. Screenies taken in Noggit, + Water has yet to be added (as can be seen in below pictures) as no current tools can endure 3.x water that may be a problem. I am (genuinly) planning on finishing this; not just some WIP that i won't bother to finish.
Aémere Forest
Two pictures below are of exact copies of the ADTs portrayed above. Not quite sure which to go for yet Doodads have NOT been added to the ADTs featured in the two screenies below + i've avoided adding WMOs as of yet to either due to the latest noggit failing at saving with them.
Tell me wht you think