[World Build] Isle of Blind Purity menu

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  1. #16
    chaosrde's Avatar Active Member
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    Dude... that is freaking amazing
    But i'd like to ask, with your permission scince you made it, is there any way to put this into a private server if you release it? =D

    (If there actually is a way to do this, and if you would let me, i'd of course give all the credit for it to you on my Server's site.)
    Last edited by chaosrde; 09-22-2009 at 12:47 PM.

    [World Build] Isle of Blind Purity
  2. #17
    ~sInX's Avatar Contributor
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    All my works will premier on TFE WoW during it's release.

  3. #18
    chaosrde's Avatar Active Member
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    I'll definetly have to check it out then =P

  4. #19
    foxey112's Avatar Member
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    really really impressive =D! make more of that stuff

  5. #20
    Xel's Avatar ★ Elder ★
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    Now I know, the missing fences made it look weird. I still think
    that the grass is too dark compared to the trees and bushes, but well.. I couldn't do it
    better so +Rep.

    EDIT: I must spread some +Rep (remind me later)

    Also you could use some M2 for the statue to stand on, I suggest you to find something
    and resize it, worked for me
    Last edited by Xel; 09-22-2009 at 11:51 PM.

  6. #21
    ~sInX's Avatar Contributor
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    Haha, thanks a lot guys, i really do appreciate your comments and opinions (apart from yours Xel... Jks )

  7. #22
    AZO's Avatar Banned
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    Originally Posted by ~sInX View Post
    Perfect Contrasting textures was one of my main aims here tbh.
    Thanks for the praise guys.


    No she's not. I've looked for something appropriate for her to 'stand' on, that wouldn't ruin the theme of the town square and look out of place. If you can find me a doodad that's appropriate, please do suggest it (with a treepath).


    your lying out of your teeth. those textures do that when they dont have an alpha layer. why would you want to make grass so shiny that you cant even see it and it looks white?

    the texturing needs allot of work. and it looks a little flat.

    over all - good job. you know how to click buttons.
    now create something unique.

  8. #23
    ~sInX's Avatar Contributor
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    your lying out of your teeth.
    Lying about what?

    the texturing needs allot of work. and it looks a little flat.
    In order for a village to be built the land needs be flat genius.
    you know how to click buttons.
    AZO the trollish flamer. Dude - why did you leave this website? Did people not appreciate your flames and all the useless crap you post in their threads? Perhaps.

    now create something unique.
    Sure - when you can be bothered to stand up to those who drove you out of this forum and create something NEW for the community. Until then, your opinion hardly bothers neither influences me, or many other people for that matter.

  9. #24
    Itzelsnitch's Avatar Contributor
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    My opinion:

    Way to flat ground.

  10. #25
    ~sInX's Avatar Contributor
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    Umm wtf? I'm hoping you have previous ME Experience tbh. Civilization needs to be built on flat ground, due to several reasons:

    1. Basic Geography
    2. No houses are built on a steep gradient as they would fail to stand
    3. There isn't one village in WoW retail that's built on a slope

    Yeah, perhaps the surrounding area is hilly etc, but the village itself is built on flat ground. My thread portrays a VILLAGE, not a ZONE so to speak.

    Do research before posting OR have previous knowledge on the subject (know what you're talking about) as it makes you look... well, yeah.

    So you'd prefer a village built on a slope?...

    As stated before:

    In order for a village to be built the land needs be flat genius.
    Last edited by ~sInX; 09-30-2009 at 12:35 PM.

  11. #26
    Dingbat00's Avatar Member
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    Looks really good but as you and others have said (probably not read the whole thread) the lighting is a bit messed up.

  12. #27
    idusy's Avatar Member
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    Originally Posted by ~sInX View Post

    Umm wtf? I'm hoping you have previous ME Experience tbh. Civilization needs to be built on flat ground, due to several reasons:

    1. Basic Geography
    2. No houses are built on a steep gradient as they would fail to stand
    3. There isn't one village in WoW retail that's built on a slope

    Yeah, perhaps the surrounding area is hilly etc, but the village itself is built on flat ground. My thread portrays a VILLAGE, not a ZONE so to speak.

    Do research before posting OR have previous knowledge on the subject (know what you're talking about) as it makes you look... well, yeah.

    So you'd prefer a village built on a slope?...

    As stated before:

    In order for a village to be built the land needs be flat genius.
    Don't just dismiss other's constructive criticism because you don't like the criticizing part. Take what they're saying into account.

    They never said "make it steep", they said it's too flat. Which it is, and you know it. I've never once seen a chunk of grass land this flat, in a game or other wise. There should be slight rolls and hills all around the place. Go look at Elwynn. Besides the glaring similarities between it and your custom built zone, what do you notice? Virtually all the land is rolling, even directly around the buildings.

    It's great work, and I think it has the potential to turn out really good. However, there's quite a bit of work to be done before you can call it complete.


    Add a solid fence, fix the ground textures, make it rolling, and perhaps retexture the trees.
    Welcome back Idusy tard :P

  13. #28
    Merifoo's Avatar Member
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    The pavement looks a bit intense but otherwise, nice work.

  14. #29
    mastki's Avatar Member
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    Looks nice. Way better then anything I can currently do in Noggit.

  15. #30
    merfed's Avatar キタ━━━(゜∀゜)━━━!!!!!


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    Red textures, green textures? You should learn a bit about color combination's and what works.

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