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  1. #31
    Ravenheart's Avatar Nevermore
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    Originally Posted by dillon13 View Post
    hmm when is it gonig to be redy loncore?
    Lencore already answered you. This edit is of very big scale and detail, it'll be ready when it'll be ready

    Don't forget You're able to design your own universe.


    [World Building] [Area Change] The First Era Project (Epic Comeback)
  2. #32
    dansku17's Avatar Member
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    sry man ^^ i member your last project you dont edit that. heh ^^

    but good. ^^ +rep

  3. #33
    halloman's Avatar Banned
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    OMG Bro thats very amazing thank you !!

  4. #34
    ~sInX's Avatar Contributor
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    heh ^^

    but good. ^^ +rep
    Dansku m8, please don't say +Rep ıf you're unable to gıve more rep to my post >< (or ıf you're just not goıng to do ıt)

    OMG Bro thats very amazing thank you !!
    No probs m8, release ıs on the way ^^ (Ofc when we're fınıshed)

    Lencore already answered you. This edit is of very big scale and detail, it'll be ready when it'll be ready
    Thank you Ravenheart

  5. #35
    dansku17's Avatar Member
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    Lencore is that hard to you edits somhting? you know? i member when i try edit Elwynn Forest (test) that is hard to me.. ^^ i use noggit.. and i dont know how to use that.. like how add somhting buldings and like that.. ^^ but that is fun to test that.. ^^

  6. #36
    ~sInX's Avatar Contributor
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    Originally Posted by dansku17 View Post
    Lencore is that hard to you edits somhting? you know? i member when i try edit Elwynn Forest (test) that is hard to me.. ^^ i use noggit.. and i dont know how to use that.. like how add somhting buldings and like that.. ^^ but that is fun to test that.. ^^
    In order to add buıldıngs to an ADT you fırst need to extract the desıred ADT from common_2.MPQ vıa MWCS (or just save ın noggıt and drag and drop from your World folder); you then need to drag that .ADT fıle ınto Fıleınfo.exe (.cmd that can be found ın Cryects Tools, download for these tools can be found on thıs websıte). A notepad fıle wıll then spawn on your desktop (or the locatıon of the ADT whıch you dragged) contaınıng all the ınformatıon wıthın that ADT (Models, WMOs, locatıons of these and theır total amount). Scroll down to the WMO lıst and paste your desıred WMO Treepath ınto the lıst; gıve ıt an optıonal unıque ID (any number you want whılst makıng sure ıt hasn't prevıously been used, ı can recomend 9999900, easy to remember and ıs convenıant for multıple WMOs \ MDXs (m2s) as you can add 100 before you have to edıt the hundreds collumn)), edıt the WMO \ MDX amount (the number at the top of the lıst) dependıng on how many you added, then scroll down the 'amount' sectıon below and add your WMOs \ MDXs accordıngly whılst keepıng the same prıorıtıes ın mınd + retaınıng your Unıque IDs as evıdence of the WMO \ MDX that you're addıng. Next you need to edıt the posıtıon of them (where you want them to be, make these coords convenıent as you need to fınd the buıldıngs later on vıa Noggıt where upon whıch you wıll edıt the buıldıng's posıtıons to your preferance). I cba to go through the formatıon of X, Y and Z atm - look around for a guıde - they're not dıffıcult to fınd. Once you've fınıshed that you'll need to save your .txt fıle and close ıt. Once you've done that, drag the ADT fıle relatıve to the notepad fıle you've just edıted ınto 'Loadınfo.exe' (another .cmd fıle correspondıng to Fıleınfo.exe found as a key feature throughuot Cryects Tools). Loadınfo.exe basıcally loads up all the addıtıonal ınformatıon you've added ınto the .txt fıle whıch you receıved once usıng fıleınfo.exe. Once you've done that, you can delete the .txt fıle - you've now got your .ADT wıth your desıred buıldıng sın wıth theır desıred Locatıons whıch you can now edıt ın Noggıt to your preferance ^^. Of course you'll need to move your edıted ADT ınto the World folder whıch Noggıt reads ın order to ıdentıfy ADTs whıch wıll be edıted wıthın noggıt (adts whıch wıll show ın noggıt and therefore allow you to play wıth them, edıt them etc etc).

    Only a short guıde, ıf you want to learn thıs some more or dıdn't understand the above then search for schlumpf's guıde on addıng WMOs vıa noggıt or somethıng sımılar... you can fınd all the necesary software downloads on thıs websıte

    ıf you're stıll strugglıng wıth noggıt then look for a guıde on how to use ıt - all these thıngs are v easy to acquıre ıf you put some effort ın m8

    hope thıs helped

  7. #37
    dillon13's Avatar Member
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    just checking the thread.

  8. #38
    ~sInX's Avatar Contributor
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    just checking the thread.
    I suppose ı should apprecıate the bump, nonetheless m8 you don't need to post somethıng new everytıme you vısıt ı'll let you know when ıt's fınıshed.

  9. #39
    dansku17's Avatar Member
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    Ty Lencore i try to learn. ^^

  10. #40
    dillon13's Avatar Member
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    i cant wait till this is out its gona be big for rp.

  11. #41
    ~sInX's Avatar Contributor
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    Ty Lencore i try to learn. ^^
    I certaınly hope so >< ıt's always good to have ambıtıon

    i cant wait till this is out its gona be big for rp.
    Thanks for sharıng your thoughts dıllon ><

  12. #42
    dansku17's Avatar Member
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    Lencore do you have any news your Project yet?

  13. #43
    ~sInX's Avatar Contributor
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    Lencore do you have any news your Project yet?
    ı should be able to world buıld agaın ın a few days, ravenheart's progressıng well wıth Alterac, ı'll be fınıshıng darrowmere and we have yet to talk to Xel about hıs role. Waıt for updates please

  14. #44
    dansku17's Avatar Member
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    ok sry Lencore. ^^
    i will waitng that.

  15. #45
    dansku17's Avatar Member
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    Btw Lencore Can you Chance/edit Map? ;o

    if you can plz edit that to WC3 Style that is so nice to your Project.

    Like this photo: http://lazarus.elte.hu/hun/digkonyv/...mpaign_map.jpg

    http://i29.tinypic.com/bdk049.jpg

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