Ok, here it is, the MPQ file, and the WoWModelViewer equipment file
(so you know what to spawn in game to see the armor)
The file includes
-human death knight texture change for the lightest shade of human skin, both male and female
- A file you can load into WoWModelViewer to see what equipment from the retail game I changed. If you play retail, odds are you will not have all the armor in your bag...esp the Dreadnaught Shoulders, or the Belt of Might.
If you are on a private server, well, you can spawn them all to your heart's content...the armor is a mix of all the different types, so you'll have to use a warrior character to wear it.
I WILL be making custom SQL executables for the items soon, so that they will be 'new' items for use on your private servers. ETA: unknown atm.
Here are the screenshots:
NOTE:
there are a couple small problems
1. the kneecaps need some retexturing...for some reason there's just black space (grr)
2. The male naked texture looks like this (I have no clue why it works this way, but as long as you cover up the skin, you cannot tell)
3. I did not include a hair re-color.
The transparent pixels in the scalp of the hair applied all over the face when changing the hair color in the creation screen...making the face a funny blue color. I will rework the hair (just a matter of making the pixels transparent again and not...blue) and release them in their own patch. ETA: not sure. I'm pretty burnt from changing and renaming all those ****ing faces.
HOPE YOU ENJOY THE TEXTURE!
Peace
shit, almost forgot
FILE DOWNLOAD (filebeam)