-===== Bloodelf Female V3 Model Reshape =====-
Note: I decided to cull the V3 from the V2 topic and instead make a new topic for easier reading.
I want to let you know beforehand that the V3 is based on a fresh version of the 3.2.2 patch Bloodelf Female, having all animations up to this point working, with the only backdraw of forcing me to work from scratch, so the model won't look like the V2 in every aspect.
The good thing is that i now use lots of "EditMesh" Modifiers, allowing me to undo changes with a single click if necessary.
====== V3.0 ======
After some struggling, i copied my WoW folder, updated it to 3.2.2, and got 3ds Max 9 again, to bring you a 100% working version for you to play with.
The model is backwards compatible, and can be used in all versions between 3.0.0 - 3.2.#
The main objective was the same as in V2, fixing isuses and putting bodymass where it was supposed to be, without having a skinny nor chubby character.
V3.0 features:
- Wider arms, torso, hips, legs.
- Smaller Feet (normal and "sci-fi boots")
- Slighty shorter ears and eyebrows
- Hairs fitted to not collide with body.
- Tabard fitted to not collide with body
- Cape enlarged (again), needs testing but looks rather convincing to me.
- Slightly bigger butt.
- Edited robe skirt to make it fit in with the new hip size and overall being a bit more puffy. Tell me if this is looking good or bad, and i'll change it accordingly.
- Some hairs edited: Ponytail, Boar-Tails, Long Hair, the puffy crown one (mega-hair), and one or another small retouch to make the hair look less lame. Give me advice is i overlooked a flaw.
Link: Bloodelf Female Morph - V3
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====== V3.1 ======
Update for the V3.0, with more changes here and there, as listed below.
Some of them were mandatory, some were requests (different breast sizes)
V3.1 Changes (based on V3):
* Increased mass on upper arms a bit more
* Fixed her back, it was accidentally pulled forward due to the relax modifier.
* Added detail to the back and butt, they now have the hollowed-out space they're supposed to have ("ass crack")
* Added some detail to the crotch area
* Slightly retouched the knee and hip areas.
* Sliightly retouched the collar area
* Fixed the odd texture skewing bug which was caused by the bigger chest size.
* Retouched Ponytail, it now looks more like the V2 version.
* Retouched Boar Tails again, the tails have been moved and resized, the upper frontbang has been edited to fall into the face.
* Retouched some other hairstyles a bit to adjust to the cape and back changes, essentially avoiding some heavy clipping issues.
* Replaced the Normal and Big Breast Sizes with 3 completely redone shapes: Small (close to default), Normal (my standard) and Big (no, really)
Link: Bloodelf Female Morph - V3.1
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Screenshots:
Some screenshots because the first comment will obviously include a sentence about them. It's still easier to see all the details while ingame, testing different clothing, etc.
The different sizes, from left to right, small to big.
One of the several headfixes, because "helmet-hair" is awesome, but the hair in the face needed some retouching, especially the sidebuns.
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====== V3.3 Compatibility 3.3.0 - done by Wokzor ======
Note: not made by me. This has been created by Wokzor from the Darknest forums. It will fix the crashing in The Fall of the Lich King, without messing the "Tied" Hairstyle up. It also includes two even larger breast versions, but i won't go more into detail about that >_<;
Link: 3.3.0 fix made by Wokzor