[Model Edit / Injection / Morph] Female Bloodelves V2 (3.1.0 Model) menu

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  1. #76
    knight02's Avatar Member
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    Hey ScDK I saw you had a thread up a like a year ago that had custom blood elf eyecolors, and along with it there was a patch that changed the female bloodelf sounds to a nymph, would you happen to still have that sound patch/does it still work?

    [Model Edit / Injection / Morph] Female Bloodelves V2 (3.1.0 Model)
  2. #77
    kalipou's Avatar Member
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    Ty its working now ^^'

  3. #78
    ScDK's Avatar Contributor
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    blizzard had changed the sounds and textures for the faces at different times thorough the year.

    The sound patch ceased to work after 2.3.0 i think, i'm not sure anymore. But everytime my female bloodelf fell down a ledge or got crit'ed, the game crashed.

    But i got it redone for 3.#.#, just need to find a good /laugh replacement sound before i upload it. Additional taunts (like OOM, /charge, etc) won't be touched as i lack sounds for those. I might try to replace the crying one if i find something suitable.

  4. #79
    mexmike's Avatar Member
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    hey ScDK quick question. im not sure if you have answered this already but you said you used Troll Paxton's High-Res Tool for this. What im wondering is if you imported the original file into it first and then export it or did you edit it and then import and export.

    I ask because it seems it would be a huge hassle to try and edit so many faces on the model but i guess at the same time you have more control since there are more. In any case nice edit. Also doesnt 3DS Max have the option to fine tune the model anyway to make it more "smooth."

  5. #80
    ScDK's Avatar Contributor
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    Originally Posted by mexmike View Post
    ...What im wondering is if you imported the original file into it first and then export it or did you edit it and then import and export.
    I ask because it seems it would be a huge hassle to try and edit so many faces on the model but i guess at the same time you have more control since there are more. In any case nice edit.
    Oh, that goes like this:
    1. Setup TP's Hi-Res Tool for the model
    2. Run the whole thing over it. This removes the non-working views and increases the detail on the selected pieces. Also creates a OBJ file.
    3. Import the OBJ file into 3ds Max.
    4. Fiddle with the vertexes until you're happy or fed-up.
    5. Export the OBJ
    6. Use TP's Hi-Res tool to reimport the OBJ data into the model.
    7. Pack it up into a MPQ and test.

    Originally Posted by mexmike View Post
    Also doesnt 3DS Max have the option to fine tune the model anyway to make it more "smooth."
    Depends on what options you mean.
    Things like "MeshSmooth" cannot be used as it modifies the vertex count and renders the OBJ useless. "Relax" however, works fine when you select the proper areas (orc female's upper head, for example) and it smooths it out nicely, but as it pulls the vertexes together, it makes that model area a bit smaller. Then you just slap a new EditMesh modifier over it and resume with the model edit.
    Relax can also be used to turn massive melon breasts into tiny little peaches...just a little info for those who got models they like but dislike the chest-size.
    Last edited by ScDK; 06-02-2009 at 02:53 PM.

  6. #81
    jamesy1234's Avatar Member
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    Thank you ScDK for this awesome skin mod, I think the BE female looks so much better with this.

    I have no experience in model changing so I was wondering how I I go about getting this model to work for myself. I downloaded the patch-y.MPQ file but I have no idea what to do with it or where to put it, any help would be much appreciated.

  7. #82
    Ubo's Avatar Member
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    Originally Posted by ScDK View Post
    Converted (Rather, Exported and Injected) with Troll Paxton's High-Res Tool.
    Edited in 3ds Max, by moving vertexes carefully and using one or another special feature.

    And, personally i got no idea how to make racial replacements, as i never had the desire to do it. So if anyone wants to try and gets it to work, have a go at it, i wont stop you.
    All i ask for is the proper credit and aknowledgement when you post it.
    Does anyone know where I might find Paxton's High-Res Tool? I managed to find his tutorial on WoWSkins, but both of the download links were broken. Many thanks/ +Rep to anyone who might be able to find/ link it.

  8. #83
    archangelofhate's Avatar Member
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    Originally Posted by Ubo View Post
    Does anyone know where I might find Paxton's High-Res Tool? I managed to find his tutorial on WoWSkins, but both of the download links were broken. Many thanks/ +Rep to anyone who might be able to find/ link it.
    Darknest • Login

    You need an account.

  9. #84
    Nydelevien's Avatar Member
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    Thanks a lot for the v2.2 update. The weapon and hair edit are really well done. This is the way a belf female should be!

    +2 rep!

  10. #85
    Moroo's Avatar Member
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    ScDK, can you make model that chances only the hair - longer?
    Not any body chances :P

  11. #86
    Ubo's Avatar Member
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    Originally Posted by archangelofhate View Post
    Darknest • Login

    You need an account.
    Hehe, how ironic; I actually found that site just before I came back here and found your link. +Rep to you for helping though!

  12. #87
    Marshmallows's Avatar Member
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    I'm new to this scene, and how do I get this to work? whenever I try to start WoW I get an error and WoW closes down.

  13. #88
    archangelofhate's Avatar Member
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    Originally Posted by Marshmallows View Post
    I'm new to this scene, and how do I get this to work? whenever I try to start WoW I get an error and WoW closes down.
    you need to run wowme in your WoW folder

  14. #89
    knight02's Avatar Member
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    Originally Posted by Marshmallows View Post
    I'm new to this scene, and how do I get this to work? whenever I try to start WoW I get an error and WoW closes down.
    Alright I'll do my best to explain how this is done.

    1. Download the latest MEFix.exe (This launches WoW and lets your custom model edits get by blizz, assuming you aren't doing something like the easy-stratholme run or the campire to dark portal stairs trick)

    2. Download the patch for the model edit you want. It should be in the format of "patch-_.MPQ" with MPQ capitalized, and the _ can be any number 4-9 or any letter of the alphabet, so long as it's capitalized (I'm about 50% sure but capitalize it anyway ).

    3. Go into your WoW directory, something similar to C>Program Files>World of Warcraft. In this folder you'll find various wow patch downloaders, as well as Launcher.exe and Wow.exe. Even if for some reason you don't, this is the folder where you should put the MEFix.exe (I think it's called WoWMEFix.exe or something similar). I renamed mine to winamp.exe, although I doubt it would do much good against detection.

    4. Go into your Data folder now (inside your main WoW folder), and you'll see a bunch of patches that will look similar in name format to the one you've downloaded. Now just place your new patch-_.MPQ file in here, then back out one folder to your main WoW folder, and run the MEFix.exe. It should bring up a DOS window saying to press F8 at the login screen, once wow loads up press F8 (and I personally like to minimize wow for a moment, and check to make sure the DOS window has closed, then tab back into wow and login as normal. Sometimes when I hit F8 I find it doesn't work the first time, and if it doesn't then you'll get an error and wow will crash.

    Best of luck, if you need me to clarify anything let me know, sorry if it's a bunch of words to read at once :P

  15. #90
    Stige's Avatar Contributor
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    Originally Posted by knight02 View Post
    I found a working HuM-to-BeF so here you go!

    patch-Hum-BeF.MPQ

    Remember to change it to proper WoWMe format (patch-A-Z.MPQ or patch-4-9.MPQ)!

    *Model designed and created by ScDK, I'm merely copying and pasting parts, then remaking the MPQ's :P*
    Much love for you sir <3 +Rep

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