I've noticed that a lot of people still have problems with killing the MoP Rares.
I searched the forums and haven't found a guide on how to beat them, so i decided to make one
Ho-zen:
Members:
- Mister Ferocious - NPC - World of Warcraft
- Bonobos - NPC - World of Warcraft
- Spriggin - NPC - World of Warcraft
- Scritch - NPC - World of Warcraft
- The Yowler - NPC - World of Warcraft
- Ik-Ik the Nimble - NPC - World of Warcraft
- Major Nanners - NPC - World of Warcraft
Tactic:
Ho-zen are using two dangerous abilities and one which can be ignored.
1. Bananarang: When you a mob casting this, just step sideways away. They throw the Banana in the direction, where you stand when they begin to cast
2. Going Bananas: They start to jump around like crazy apes that they are. A simple stun or blind stops the casting and is recommended ^^
3. Toss Filth: They throw dirt at you which increases your damage taken.. you can ignore this, because they don't hit that hard
Short: Banarang -> Run away; Going Bananas -> stun/blind
Jinyu:
Members:
- Aethis - NPC - World of Warcraft
- Eshelon - NPC - World of Warcraft
- Nalash Verdantis - NPC - World of Warcraft
- Zai the Outcast - NPC - World of Warcraft
- Sahn Tidehunter - NPC - World of Warcraft
- Sele'na - NPC - World of Warcraft
Tactic:
Jinyu are using three abilitys and are caster mobs.
1. Water Bolt: You can ignore this spell, it isn't hurting that bad and you need your kick for Torrent
2. Torrent: Has to be kicked immediately otherwise you're going to die
3. Rain Dance: Just like the Ho-zen mobs, just stun or blind as soon as you see them casting this ability
Short: Water Bolt -> Ignore; Torrent -> Kick; Rain Dance -> stun/blind
Pandaren:
Members:
- Ahone the Wanderer - NPC - World of Warcraft
- Ai-Li Skymirror - NPC - World of Warcraft
- Ai-Ran the Shifting Cloud - NPC - World of Warcraft
- Nasra Spothide - NPC - World of Warcraft
- Ruun Ghostpaw - NPC - World of Warcraft
- Urobi the Walker - NPC - World of Warcraft
Tactic:
STAY CLOSE TO THEM! Don't get out of meelerange, unless they are casting spinning crane kick, then you should run away or stun them!
1. Spinning Crane Kick: The mobs are moving as fast as a player, so get away quick or stun/blind them. Use abilities like blink/sprint to get away fast!
2. Healing Mists: Hast to be kicked, otherwise the mob heals for about a third to half of their life.
3. Chi Burst: They don't cast Chi Burst as long as you stay in meelerange.
Short: Stay in meelerange; Spinning Crane Kick -> run away immediately; Chi Burst -> shouldn't be cast at all; Healing Mists -> Kick
Saurok:
Members:
- Moldo One-Eye - NPC - World of Warcraft
- Nessos the Oracle - NPC - World of Warcraft
- Omnis Grinlok - NPC - World of Warcraft
- Salyin Warscout - NPC - World of Warcraft
- Sarnak - NPC - World of Warcraft
- Siltriss the Sharpener - NPC - World of Warcraft
- Arness the Scale - NPC - World of Warcraft
Tactic:
1. Vicious Rend: A DoT ability that deals 1% of your maximum life every 5sec as bleeding damage. You can either heal against the DoT or kite until it falls off.
2. Grappling Hook: It's like Death Grip of a DK. They are using it whenever you are more than 20 yards away. Just stay close to the mob and you'll be fine
3. Vanish: As soon as you see the mob is going to vanish (all debuffs are gone and the vanish buff appears) try to hit it to avoid the stealth. If you miss it, just AoE as much as you can and hope you get it out... otherwise the mob uses...
4. Smoked Blade: Deals about half your maximum health as damage. It should never come to this, if everything have been done right.
Short: Vanish -> Try to attack, otherwise AoE the shit out of him; Smoked blade -> shouldnt be cast; Vicious Rend/Grappling Hook -> can be ignored
Mantid:
Members:
- Kal'tik the Blight - NPC - World of Warcraft
- Krax'ik - NPC - World of Warcraft
- Lith'ik the Stalker - NPC - World of Warcraft
- Nal'lak the Ripper - NPC - World of Warcraft
- Ski'thik - NPC - World of Warcraft
- Torik-Ethis - NPC - World of Warcraft
- Gar'lok - NPC - World of Warcraft
Tactic:
1. Windsong: An ability that increases the mobs movement and attack speed. You can't avoid this spell, just deal with it, auto attacks don't hurt too much.
2. Tornado: The mob summons a little tornado at your location. When you see a little tornado swirling around you, just run away from it.
3. Blade Flurry: An AoE ability that kills you within seconds if you don't move away quick! You always have to watch its cast bar and when you see Blade Flurry is being cast don't backpaddle (one should never backpaddle) and run sideways away.
Short: Windsong -> deal with it; Tornado -> run away; Blade Flurry -> run away or die :P
Mogu Warrior:
Members:
- Havak - NPC - World of Warcraft
- Jonn-Dar - NPC - World of Warcraft
- Kah'tir - NPC - World of Warcraft
- Krol the Blade - NPC - World of Warcraft
- Morgrinn Crackfang - NPC - World of Warcraft
- Qu'nas - NPC - World of Warcraft
- Urgolax - NPC - World of Warcraft
Tactic:
1. Titanic Strength: A 5% damage buff for the rare. It's stackable to 99 and you can't avoid this ability is being used.
2. Summon Quilen: The rare summons a quilen add. If you have cleave abilitys use them to cleave the add down. Nether Tempest is also doing really well
3. Devastating Arc: A huge cleave within 180° in front of the mob. Best tactic here is to stay close to the mob and just run through it. And don't think you are safe behind him, the cleave is hitting you a few yards behind them too, so just run a littlebit farther
Short: Titanic Strength -> Ignore; Summon Quilen -> Focus or Cleave it down; Devastating Arc -> run through the mob
Mogu Sorcerer:
Members:
- Borginn Darkfist - NPC - World of Warcraft
- Gaarn the Toxic - NPC - World of Warcraft
- Kang the Soul Thief - NPC - World of Warcraft
- Karr the Darkener - NPC - World of Warcraft
- Kor'nas Nightsavage - NPC - World of Warcraft
- Norlaxx - NPC - World of Warcraft
- Sulik'shor - NPC - World of Warcraft
Tactic:
1. Dark Bolt: This spell is like autohit for this mobs, so nothing important
2. Shadowbolt: The basic range attack. Just kick it as often as you can.
3. Voidcloud: A void zone that appears under a player. The spell is being cast so you can get away easily. It looks a bit like the spell effect from Baleroc before a shard spawns, but its larger ^^
Short: Dark Bolt/Shadowbolt -> Ignore and/or kick; Voidcloud -> just run away
Yaungol:
Members:
- Ferdinand - NPC - World of Warcraft
- Go-Kan - NPC - World of Warcraft
- Korda Torros - NPC - World of Warcraft
- Lon the Bull - NPC - World of Warcraft
- Dak the Breaker - NPC - World of Warcraft
- Yorik Sharpeye - NPC - World of Warcraft
- Blackhoof - NPC - World of Warcraft
Tactic:
1. Bellowing Rage: It's like a Berserk spell, but it also reduced the movement speed of the mob. you can simply kite it around until the buff fades off. But don't run away more then 20 yards, otherwise they are using ...
2. Rushing Charge: Like the warrior's Charge, but deals a lot more damage and is almost taking you down in combination with Bellowing Rage. Just stay in 20 yards range and everything is ok
3. Yaungol Stomp: A small AoE ability, that can easily be avoided by running away. This shouldn't hit you because it is dealing 65% of your maximum health as damge.
Short: Bellowing Rage -> Kite < 20 yards; Rushing Charge -> shouldn't be cast; Yaungol Stomp -> run away
I hope this is helping someone.
If you want further information about the rare mobs, all the names are clickable.
Piju![]()