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  1. #1
    jmulhern345's Avatar Banned
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    Death Knights Guide to Blood Tanking.

    EASY TO OBTAIN GEAR

    219-245 Best in iLevel Slot from 5 mans, triumph, and cheap crafted.

    NOTE:Horde Gear Featured!

    Head Slot
    Neck Piece
    Code:
    [Fossilized Ammonite Choker]Halls Of Reflection Heroic: Chest
    Shoulders
    Back Piece
    Code:
    [Eerie Runeblade Polisher]Halls Of Reflection: Falric
    Chest
    Bracer
    Code:
    [Saronite Swordbreakers]TOC BS pattern
    Gauntlets
    Belt
    Code:
    [Indestructible Plate Girdle]ULDUAR BS pattern
    Leggings
    Boots
    Code:
    [Black Spire Sabatons]Forge Of Souls Heroic: Devourer Of Souls
    Ring
    Code:
    [Clutch Of Fortification]x35 triumph
    [Mark Of The Relentless]TOC 5 Heroic: Champion's Cache
    Trinkets
    Code:
    [The Black Heart]TOC 5: The Black Knight
    [Glyph Of Indomitability]x50 triumph
    Weapon
    Code:
    [Orca-Hunter's Harpoon]Halls Of Reflection Heroic: Marwyn
    Sigil
    SPECS
    Code:
    1. http://www.wowhead.com/talent#j0ERqI0Isb0bssthxZ0gh -Easy 5 man for beginners.
    2. http://www.wowhead.com/talent#jcERVh0Icb0rsoZhxxbV0bZ0x -Spec I Use.  MT spec
    3. http://www.wowhead.com/talent#jcERVh0IcborssxhxZ0gh -Common Spec (EJ)
    GLYPHS
    Code:
    Glyph Of Disease ROLLING
    Glyph Of DS NEEDED
    Glyph Of RT SUV
    Glyph Of VB NEEDED
    STATS
    Code:
    8.195 Expertise Rating = 1 Expertise  Its is recommend to get 6.5%.  I am not capped it is very nice to be parry capped though.   OPTIONAL!
    8% is the Hit Cap  REQUIRED!
    Agility is very nice for Death Knights.  Provides Armor and Mitigation(DODGE)
    Strength is nice as well it provides parry.
    Dodge/Parry are your 2 mitigation stats.  "Miss" is not shown but is also considered mitigation.
    Stamina, gem it.  lol
    Defense, 540+ is required to tank raids.  I personally have about 600.
    NOOB 101.
    Taunting? Dark Command and IT right after.
    TAUNT FAILED? Death Grip plox.
    Theres a crazy feral druid up in your house pulling 15k? Spec 2 would be best. Time your IT's to crit with the proc.
    DO i have to use IT/PS on every mob? NO! Pestilence is how you spread.
    Arms warrior charges in .01 secs after you pull and Fail Storms... wtf? You tell him to gtfo.
    I have like no RP? Don't use death coil? aka. Skill coil.
    ZOMG the infernals are aoe on me WTF MAN? Move Lord J.
    Which chants brah? Refer to the stats section brosephski.
    SO i got 30k hp and i just tanked my first Heroic...can i tank that ICC 25 that is forming in trade? Don't do things that you are not prepared for and fail...ruins rep.
    I'm not Dcapped what gives this guide sucks the gear doesn't give enough Def. L2 gem it.


    I am quite sure i have missed stuff in this guide. Instead of flaming please state what i need to add and i will do. THX. If any info is wrong. Please state it with evidence and i will change it.

    Death Knights Guide to Blood Tanking.
  2. #2
    ClearFlare's Avatar Contributor
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    Honestly, this guide is bad. And yes, I blood tank.

    Looking at your spec alone clearly shows you have no idea what you are doing, the way you go off down at the bottom and say Noob 101 and are a complete tool acting like you know what you are doing, fail. And the fact you said you have 600 defense rating? Honestly... when you're that high over def cap, you're bad.

  3. #3
    jmulhern345's Avatar Banned
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    Talent Calculator - World of Warcraft

    This is my spec. I get 2% more mitigation. Icy Talons help with rune strikes. Killing Machine BOOSTS IT threat by close to double. What is your spec? Just because my spec is single target doesn't mean its bad. Enlighten me why is increased threat. Increased mitigation. And dropping HS and DS damage which is honestly not high threat bad?
    You think you know what your doing. Explain link me your spec.

    BTW if i have close to 600 because i have not abotained gear to drop defense. All my gear is very high on it from ICC 10/25. I use Stoneskin for teh HP buff.
    I can tell you are bad buddy.
    aswell. take a look at the DK tanks ob Mal'Ganis..... http://wow-heroes.com/index.php?zone...me=L%C3%ADghto
    They got like 590-600 defense aswell. mal'ganis is full on a lot of EJ posters and is the number 1 US server. But your right u suppose they dont know what they are doing. SUCH A JUICY POST RIGHT DAR.
    Last edited by jmulhern345; 07-14-2010 at 09:06 PM.

  4. #4
    ClearFlare's Avatar Contributor
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    What you just posted shows how bad you are.

    #1) His spec is different, nothing like yours
    #2) His gear is probably twice as good as yours, yet he still has less defense rating then you
    #3) You should really go check out theorycraft with your ideas, they are bad.

    Showing someone who has basically all the BiS in the game and saying OMG HE HAS OVER DEF CAP = no shit, glad you realize that.

    Talent Calculator - World of Warcraft

    Bash away, I know each thing you are going to say if you have never theorycrafted before.

  5. #5
    jmulhern345's Avatar Banned
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    1. You still never explain why improved mitigation is bad.
    2. His gear isn't close to twice as good. Mine is all 264+. 593 def.
    3. Your spec is retarded. Why do you need MOB...u dont get hit...your a tank. Its a waste of points. Aswell as rune tap. Your threat is ****ing terrible i bet.


    Have you even got kingslayer yet?

  6. #6
    cher's Avatar Active Member
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    Nice amounts of aggression going on here, basically the specs are all viable, as shown by the fact you use them.

    However, lets not fool ourselves, just because you can use a spec, does not mean its a good or "the best" spec, the only reason jmulhern's spec is viable is because they buffed the icy touch threat co-efficient, they have repeatedly said that if people spec to only icy touch spam they will take the threat off it, as the class should be more then a 1 button spam.

    equally,Clearflare has some suspect choices if we're considering main tanking, 3 in scent of blood is redundant, you get the same amount of bonus from 1 point in it, as it still stacks to 3 procs on it. Bladed armor supplies so much AP it seems silly to not spec it. Rune tap and Mark of blood are only really there for soloing, or pvp, and to ignore and its hard to justify the loss in threat from might of mograine, bladed armor, and a point in sudden doom.

    If your writing a guide however, try not to let your bias come accross, its good you linked the EJ spec, but instead of being a "Death Knights Guide To Blood Tanking" your guide comes accross instead as "My Blood DK'S Spec, and How I Personally Use It" and since its built on a spec that will be nerfed the more people you get to use it, is it really wise to try and promote it to anyone interested in Blood tanking?

  7. #7
    ClearFlare's Avatar Contributor
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    Threat = Blood tanks should only have problems with AoE threat, and even then, the 2 set bonus from t10 generates enough threat that you have no problems, and if you do... you should have 2, or 3 in a 25 man situation, blood DK tanks. We all know Blood Tanks have threat problems, however, they are well known for their single target threat. The fact that you need that extra AP from bladed armor and sudden doom is actually kind of funny, because I have full control over my target at all times. Rune Tap? Thats always something people bring up. An Oh Shit heal that gives 20% of your health back (16k health if you have 80k health taking in the ICC buff to consideration of course) every 30 seconds. How is that not valuable? This is progression tanking at its finest, those times when a healer is busy healing the other tank, busy raid healing, that is when it helps. 16k health is lifesaving, and when already pulling enough threat, much better then the extra attack power, or that 5% chance of a "free death coil." It is a guaranteed 16k health every 30 seconds, or if you pop vampiric blood when you every other time, with 80k health now pops to 88k health and the rune tap heals for 23760.

    Rune tap is very good for progression, and is very good incase someone loses focus for an instant. There is no wait time on the heal, there is no question that it is going to heal you. The heal does happen, instant. I agree Mark of blood doesn't do much, however, its a single point that is good when the boss hits fast, or even at the beginning of the fight. At 80k health that is a 3200 heal, not critical, and definitely not "life saving" but it does help out the healers, especially at the beginning for a measly 1 point that could instead mass an ineffective death coil at the target, the death coil does nothing to help survivability, the way I am specced does. I would much rather survive without excess threat than overdo my threat.

  8. #8
    cher's Avatar Active Member
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    The issue with Runetap, is quite often its overhealing. If your in the situation where you need to use it, then your most likely to be hit by a big heal within 0.5 of a second, so either you burn runetap and the healers mana is wasted from the heal its hit you with, or you get healed and then hit rune tap, and you don't get full benefit from it. If your timing runetap to make sure you get at least some use out of it, then your not using it every 30 seconds, you have time between the window when its up again, and when you actually use it.

    now lets add that it requires a blood rune, 2 if you want to use it with vamparic blood, this will make it even harder to use it at a correct time, unless your sitting on a blood rune for the emergency, in which case your slowing your threat in the case of an emergency heal, which will probably overwrite a heal coming from a healer. You burn 4 talent points on rune tap in all, 4 talent points for roughly 500Hps, which mostly will be overhealing.

    And once again, why 3/3 in scent of blood? 1/3 does the exact same thing.

    I'll re-itterate what I said, You can and do tank with this spec, and thats great, but its not the optimum spec, and would not be the one I tell newer players to try out.

  9. #9
    ClearFlare's Avatar Contributor
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    Originally Posted by cher View Post
    The issue with Runetap, is quite often its overhealing. If your in the situation where you need to use it, then your most likely to be hit by a big heal within 0.5 of a second, so either you burn runetap and the healers mana is wasted from the heal its hit you with, or you get healed and then hit rune tap, and you don't get full benefit from it. If your timing runetap to make sure you get at least some use out of it, then your not using it every 30 seconds, you have time between the window when its up again, and when you actually use it.

    now lets add that it requires a blood rune, 2 if you want to use it with vamparic blood, this will make it even harder to use it at a correct time, unless your sitting on a blood rune for the emergency, in which case your slowing your threat in the case of an emergency heal, which will probably overwrite a heal coming from a healer. You burn 4 talent points on rune tap in all, 4 talent points for roughly 500Hps, which mostly will be overhealing.

    And once again, why 3/3 in scent of blood? 1/3 does the exact same thing.

    I'll re-itterate what I said, You can and do tank with this spec, and thats great, but its not the optimum spec, and would not be the one I tell newer players to try out.
    You keep talking about threat, once again. Threat isn't an issue. so **** threat advancing talents ONCE again?

  10. #10
    cher's Avatar Active Member
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    Not sure you read my last post, as I didn't mention threat once there, I just mentioned the lack of merit of Rune tap, and how scent of blood work just as well with less talent points in it, you still end up with 3 scent of blood procs on you, even with 1 point in it.

  11. #11
    ramble's Avatar Knight-Lieutenant
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    ...........Fighting in thread.................

    ...........Fighting in thread.................

    ...........Fighting in thread.................

  12. #12
    cher's Avatar Active Member
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    I love Clear's avatar! And theres no name calling, so its hardly fighting, more debating.

  13. #13
    ClearFlare's Avatar Contributor
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    However, the chance is increased to gain scent of blood.

  14. #14
    jmulhern345's Avatar Banned
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    ClearFlare....your spec is idiotic.
    Rune Tap is STUPID
    MoB is STUPID
    3/3 scent is STUPID
    I have Kingslayer...i play with dps that do 15k+ in ICC 25. We care working on H ICC atm. You will have a lot of threat probs with that spec later on. If you ever even get into a guild where u down Lichking. I have 49k Unbuffed Blood Tank. Im guessing you have a 40k or less...based on the fact your would never get into a REAL progressing guild with that spec.
    I MEAN!!!!!! why in the world would you want Dancing RUne Wep as a tank? SRSLY! Oh ya check out my 50 more dps tank spec...i dont gain any threat tho from it. Cmon guys i can so be useful for ICC..

  15. #15
    ClearFlare's Avatar Contributor
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    OOOH KINGSLAYER. Kid, I have 79.8k health buffed in ICC 25, I have the Light of Dawn. You say they are stupid, lets see your reasoning, I gave mine.

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