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  1. #1
    tsincaat's Avatar Contributor

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    Quickly Making A Successful Guild

    -Getting Signatures for your Charter-
    In order to get charter signatures, I advise looking for people in a low level zone. For alliance, I recommend Goldshire. This is a hub where players levels 1-10 quest, duel , and afk. There are also the 10-30s you'll find there hanging out or dueling. Whisper players personally with a macro asking them if they'd like to sign your charter, possibly offering help with a quest they're on, or a few silver. You can also ask in general chat. Offering help with a quest or a few silver can make a big difference.



    -The Beginning: Building Numbers-
    Once you've formed your guild, you only have the 9 people that signed your charter. The first step is building your numbers. Level 30+ players won't be interested in joining your guild if you only have a couple of members. To most people, a large, lively guild is a very popular idea. Even if that is not your end goal, it is a good start, so you can get the core members you want.



    Open up your "Who" list (/who) and type in each 1-10 or 11-20 leveling area at a time. You've got two choices here.

    1. Invite to your guild (/ginvite) every unguilded player in these zones. At least some will click accept.

    2. Make a macro that you can whisper to players asking them to join your guild.



    Keep on doing this, every hour, half a day, day, etc. Some players will undoubtedly become pissed off if they decline or say "no" once, and you invite them again later. You could eventually get a bad rep on your server if this went on for many weeks, but that is incredibly unlikely to happen because you will only be doing this for a couple of days at the most, and most players that you invite will never reach 70 or have any status on the server.

    It helps if you have some people you can trust to take management roles while you are offline. Don't just promote someone you don't know to officer. You need some people who have booting power while you are offline in case one of the people you recruited is a ****tard and spams, or acts like a bitch. If they remain in the guild and harass members, then those members will leave.

    Once you have a bunch of players (100+), get a tabard, and website/ventrilo if you can. Those three look great in ads, and people like to have a tabard.

    -Finding more Serious Players-

    Now, start advertising in chat channels of the zones that have the target players you want (20+ at least). Make up a nice ad, with info about what your guild is about, number of players, a tabard, website, etc. You need to get other people in the guild helping out too, possibly offer promotions for people they recruit.



    Then use your ad a lot in chat channels, if you want you could try making a special ad to whisper to people as well. Some people will be more responsive if you actually whisper them rather then say something in general chat.

    In order to keep people in your guild, keep them interested. If you can, get them doing things that can get them promotions. Organize events, for instance a raid, a lotto, instance runs. You need to make your guild an enjoyable place to be. If it's just a list of members, things won't go anywhere.

    As you build up the more serious players, you can stop recruiting the players you don't particularly want, and singularly target players who will advance your guild.

    -Keeping People Interested-

    This is something else officers can help with. Organizing events when you're not on. Since not everyone is in the same timezone, it can be helpful if you have an officer from another timezone who can schedule events at that time with the players that are on.

    Events:
    Lottery - You can make this free to enter, with prizes from members or the guild bank, or set it up so each person entering pays a fee, and the winner takes all, or a part of the total cash entered.
    To decide the winner, one method is to invite the players to a raid, and have everyone roll, or to have the arranger choose a number, and players whisper numbers, with the closest being the winner.

    Raid - If you've got some decent levels, a raid on an opposite faction area can be a great way to keep people entertained.

    Dungeons - Offering to take lower level characters through dungeons for loot. For instance, with alliance guilds, Deadmines is very popular.

    Meetings/Party - Getting together with guildies at a location to have fun, talk. Durotar/Goldshire are good choices if you have a lot of level 1-10s, so everyone can attend. This is a great way to bond with members and make them feel welcome. Don't forget to take a group shot and upload it to the guild website if you have one!

    Last edited by tsincaat; 01-16-2008 at 04:39 PM.

    Quickly Making A Successful Guild
  2. #2
    Edge's Avatar Member
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    Nice guide, +rep.

  3. #3
    Varlak's Avatar Member
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    Nice guide, really helpful..i liked the parts of the lottery and those things, i'm gonna try it on my Bro's new guild project..

  4. #4
    Submit's Avatar Member
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    You could do all of that busy work, or...

    Step 1: Name your guild <Pick Unicorn Coalition>
    Step 2: Invite a friend
    Step 3: Force that friend to invite the rest of the members
    Step 4: Congrats on the best guild on your server.

    (This has been tested and works 100&#37


  5. #5
    ultravolta425's Avatar Member
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    nice guide, reaally helpful!

    I also liked the part of the Lottery, gonna try that out as well.

    Big thanks for the nice post, + rep

  6. #6
    tsincaat's Avatar Contributor

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    Originally Posted by Varlak View Post
    Nice guide, really helpful..i liked the parts of the lottery and those things, i'm gonna try it on my Bro's new guild project..
    You're welcome

  7. #7
    daegron's Avatar Member
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    Really great guide
    I like the idea''s
    I just started a new guild so this comes in handy
    Thanks

  8. #8
    marick626's Avatar Contributor
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    Great guide.
    However, creating a guild is much more than fooling people into joining you, having fancy websites and such. You need to have the personality to actually run and pull through with the guild. Having a guild is much more than having a text under your name. All of the good guilds have meetings in vent or whatever, organize big raids and stuff like that. Its more difficult than people think.

    I would rep though, if I could (I waisted it earlier)

  9. #9
    tsincaat's Avatar Contributor

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    Originally Posted by marick626 View Post
    Great guide.
    However, creating a guild is much more than fooling people into joining you, having fancy websites and such. You need to have the personality to actually run and pull through with the guild. Having a guild is much more than having a text under your name. All of the good guilds have meetings in vent or whatever, organize big raids and stuff like that. Its more difficult than people think.

    I would rep though, if I could (I waisted it earlier)
    Thanks, it's the thought that counts anyway

  10. #10
    andreas's Avatar Member
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    realy good! think i gonna try this =D

  11. #11
    tsincaat's Avatar Contributor

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    Originally Posted by andreas View Post
    realy good! think i gonna try this =D
    Good luck! Let me know how it works!

  12. #12
    Reroll89's Avatar Member
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    i did try this for some months ago.. i got around 100 members.. but in the end most of them were alts so trey was not that active.. anyway good guide m8

  13. #13
    Arrowfly's Avatar Member
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    lol thanks this could make alot of fun

  14. #14
    Qwop's Avatar Member
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    Lottery

    I use to be the Event Organizer and Recruitment Leader in a guild. The Lottery works amazing. If you have a base members of level 30+ members you could charge 1gold to join and then divide it into 3 prizes. Sometimes you could buy items too.

  15. #15
    Harza's Avatar Member
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    lottery looks nice, good guide !

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