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  1. #1
    Kingpin's Avatar Active Member
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    3v3 Shaman Engineering

    This will either work, or be epic fail, and i mean EPIC. But if it works, it will be cool.

    What you Will Need:

    3x Shaman with full engineering, and the better the gear the more successful.
    A hell of a lot of guts

    The Concept:

    With the spec 40/0/21 (ele/resto) you are able to pick up all the key lightning damage
    talents a shaman needs, as well as Nature's Swiftness (NS - Nature's Swiftness - Spells - World of Warcraft ) that allows one instant heal, or in this case, chain lightning. It also picks up a talent that allows a 100% crit chance ( Elemental Mastery - Spells - World of Warcraft ).

    This allows 3 instant, critting, chain lightnings. This can be followed up by 3 shocks. Because of the 6 (or 5) second cooldown, and the 2sec silence, the shaman can keep one enemy locked down. There are also 3 Bloodlusts ( Bloodlust - Spells - World of Warcraft ), which totals 2mins worth of 30% faster casting. Add to this 12 totems, which would negate the uselessness of small ranges of totems (imagine 3 searing totems, protected by 3 slowing totems, or spamming of grounding totems).

    Talent Calculator - World of Warcraft is a theoretical spec, i did it in a hurry, so tweaks are fine.

    The general idea, is to focus the main healer. I suggest mounting and obtaining a mod that dismounts on attack. You make a macro with NS, the 100%crit and Chain Lightning, and time it on teamspeak so it all lands at the same time. Then using Gnomish Poultryizer - Items - World of Warcraft on each individual to stop any casts. You then all time your LB (only lightning bolt) so that the healer should be well and truly gone, if not, shock. After 3 crit chain lightnings, 3 LB, and 3-6 shocks they should be gone.

    The next step is to make a little totem castle depending on the 2 remaining opponents. Make it in the middle, so that you don't have to move away from the totems to hunt the remaining two down. You can all heal, and they should only have an off-healer at the most. Try and shut them down with frostshocks, and fling those bolts. Most importantly, don't let them bandage/eat, which shouldn't be hard with 3 shocks.

    Now i realise that it will never go so smoothly, so i have two items which a must-have for you to cope with tough situations. Rocket Boots Xtreme Lite - Items - World of Warcraft and Nigh Invulnerability Belt - Items - World of Warcraft. The first means you can shoot to the other side of the field, and then totem/heal/lightning/bandage/eat/drink or a combination. The second just gives you (effectively) 4000 more health to survive an attack and either finish them off or rocket boot out of there.

    Its not perfect, its ludicrous and it relies heavily on chance, but things should be good.

    feel free to make insults/adjustments/reality checks.

    Im in need of a new account, so if anyone has one they don't use / need and they wanted to give me, i would be very grateful.

    3v3 Shaman Engineering
  2. #2
    mitzaem's Avatar Active Member
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    interesting guide...
    Last edited by mitzaem; 04-22-2008 at 07:11 PM.

  3. #3
    jdbn26's Avatar Member
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    Don't know about the other engy craftables, but I know you can't use the poultryizer in arenas, you just get the stam from them

  4. #4
    mitzaem's Avatar Active Member
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    Originally Posted by jdbn26 View Post
    Don't know about the other engy craftables, but I know you can't use the poultryizer in arenas, you just get the stam from them
    Yep, can`t use in arena

  5. #5
    Kingpin's Avatar Active Member
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    Without the trinket, the idea is still just as risky, and less of a safety net.

  6. #6
    thysarus's Avatar Member
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    Originally Posted by Kingpin View Post
    This will either work, or be epic fail, and i mean EPIC. But if it works, it will be cool.

    What you Will Need:

    3x Shaman with full engineering, and the better the gear the more successful.
    A hell of a lot of guts

    The Concept:

    With the spec 40/0/21 (ele/resto) you are able to pick up all the key lightning damage
    talents a shaman needs, as well as Nature's Swiftness (NS - Nature's Swiftness - Spells - World of Warcraft ) that allows one instant heal, or in this case, chain lightning. It also picks up a talent that allows a 100% crit chance ( Elemental Mastery - Spells - World of Warcraft ).

    This allows 3 instant, critting, chain lightnings. This can be followed up by 3 shocks. Because of the 6 (or 5) second cooldown, and the 2sec silence, the shaman can keep one enemy locked down. There are also 3 Bloodlusts ( Bloodlust - Spells - World of Warcraft ), which totals 2mins worth of 30% faster casting. Add to this 12 totems, which would negate the uselessness of small ranges of totems (imagine 3 searing totems, protected by 3 slowing totems, or spamming of grounding totems).

    Talent Calculator - World of Warcraft is a theoretical spec, i did it in a hurry, so tweaks are fine.

    The general idea, is to focus the main healer. I suggest mounting and obtaining a mod that dismounts on attack. You make a macro with NS, the 100%crit and Chain Lightning, and time it on teamspeak so it all lands at the same time. Then using Gnomish Poultryizer - Items - World of Warcraft on each individual to stop any casts. You then all time your LB (only lightning bolt) so that the healer should be well and truly gone, if not, shock. After 3 crit chain lightnings, 3 LB, and 3-6 shocks they should be gone.

    The next step is to make a little totem castle depending on the 2 remaining opponents. Make it in the middle, so that you don't have to move away from the totems to hunt the remaining two down. You can all heal, and they should only have an off-healer at the most. Try and shut them down with frostshocks, and fling those bolts. Most importantly, don't let them bandage/eat, which shouldn't be hard with 3 shocks.

    Now i realise that it will never go so smoothly, so i have two items which a must-have for you to cope with tough situations. Rocket Boots Xtreme Lite - Items - World of Warcraft and Nigh Invulnerability Belt - Items - World of Warcraft. The first means you can shoot to the other side of the field, and then totem/heal/lightning/bandage/eat/drink or a combination. The second just gives you (effectively) 4000 more health to survive an attack and either finish them off or rocket boot out of there.

    Its not perfect, its ludicrous and it relies heavily on chance, but things should be good.

    feel free to make insults/adjustments/reality checks.

    Im in need of a new account, so if anyone has one they don't use / need and they wanted to give me, i would be very grateful.
    good guide !

  7. #7
    adio369's Avatar Member
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    3x shaman boxing anyone?

  8. #8
    mrchee's Avatar Member
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    theres a guy who 4-boxes a team of near-identically named elemental shamans in a 5v5 team (hes got a random friend helpin out)

    All four of the shamans are macroed to move and cast in unison and hes got macros that make em set up pre-created totem fortress combos, including STAGGERED TREMOR TOTEMS (more than one pulse per second)

    Basically, he instagibbs the other team and with 4x chain heal and NS, its impossible for him to die.

    His team is usually in the area of 95% wins

  9. #9
    Wonderboy's Avatar Active Member
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    Interesting...

  10. #10
    Detor's Avatar Member
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    Max raiting ?

  11. #11
    Detor's Avatar Member
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    But in patch shaman have cd bebwen 100% crit and instant cas or not ?

  12. #12
    Kingpin's Avatar Active Member
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    The shared cooldown between EM and NS was hotfixed, because it was too much of a nerf, even for Shamans.

    Yes, a 5v5 of shamans works well, and staggering tremor totems is an awesome idea. If i had an account i would get the tournament realm and elaborate on making totem fortresses, but it doesn't seem like anyone is really interested. And especially since you dont have enigneering on the new realm. The idea is the same though, in 3v3, if you can down 1 person before any retaliation, then you should win. 3v2, plus the added bonus of so much burst, means you should rip and 2 people. plus chain heals, means that your pretty screwed.

    If anyone is interested, i will elaborate on totem sets for each 2 people.

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