I just read this spec concept somewhere and I am posting it from memory and was wanting some input on some ways to tweek it before I try it.
If you want to link from a talent calc, please us
Talent Calculator -- World of Warcraft: The Burning Crusade Vault
The others are blocked at my work >:+P
Thanks for any input, be harsh, it wont be personal >:+D
Holy Talents (40 points)
Divine Intellect (5/5)
- Increases your total Intellect by 10%.
Spiritual Focus (5/5)
- Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.
Improved Seal of Righteousness (5/5)
- Increases the damage done by your Seal of Righteousness by 15%.
Healing Light (3/3)
- Increases the amount healed by your Holy Light and Flash of Light spells by 12%.
Aura Mastery (1/1)
- Consecrates the land beneath the Increases the radius of your Auras to 40 yards.
Unyielding Faith (2/2)
- Increases your chance to resist Fear and Disorient effects by 10%.
Illumination (5/5)
- After getting a critical effect from your Flash of Light or Holy Light spell, gives you a 100% chance to gain Mana equal to the 60% of the base cost of the spell.
Improved Blessing of Wisdom (2/2)
- Increases the effect of your Blessing of Wisdom spell by 20%.
Divine Favor (1/1)
- 60 Mana
Instant cast
2 minute cooldown
When activated, gives your next Flash of Light or Holy Light spell a 100% critical effect chance.
Holy Power (5/5)
- Increases the critical effect chance of your Holy spells by 5%.
Holy Shock (1/1)
- 255 Mana
Instant cast
15 second cooldown
20 yard range
Blasts the target with Holy energy, causing 204 to 220 Holy damage to an enemy or heal an ally for the same amount.
Rank 2: 279 to 302 damage or healing
Rank 3: 365 to 396 damage or healing
Rank 4: 452 to 488 damage or healing
Rank 5: 640 to 640 damage or healing
Holy Guidance (5/5)
- Increases your spell damage and healing by 35% of your total Intellect.
Retribution Talents (21 points)
Benediction (5/5)
- Reduces the Mana cost of your Retribution spells by 15%.
Improved Judgement (2/2)
- Decreases the cooldown of your Judgement spell by 2 sec.
Improved Seal of the Crusader (3/3)
- Increases the Attack Power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 15%.
Deflection (5/5)
- Increases your Parry chance by 5%.
Seal of Command (1/1)
- 65 Mana
Instant cast
Gives the Paladin a chance to deal additional Holy damage equal to 70% of the damage of the attack. Only one Seal can be active on the Paladin at any one time. Lasts 30 seconds.
Unleashing this Seal's energy will judge an enemy, instantly causing 45 to 49 Holy damage. 137 to 147 if the target is stunned.
Level 30: 64-70 damage. 194-210 stunned
Level 40: 82-90 damage. 248-270 stunned
Level 50: 85-95 damage. 257-284 stunned
Level 60: 105-116 damage. 315-348 stunned
Rank 6: 289-320 damage. 579-639 stunned
Pursuit of Justice (2/2)
- Increases movement and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Eye for an Eye (2/2)
- All spell criticals against you cause 30% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not excees 50% of the Paladin's total health.
Sanctity Aura (1/1)
- Instant cast
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.