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  1. #1
    xyzhacker's Avatar Sergeant
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    Macro Expert

    Anyone knows a macro that loots for you?

    I'am just making a simple program that aims and loots.

    Something like
    /run Loot or something..

    Macro Expert
  2. #2
    Snyth's Avatar Master Sergeant
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  3. #3
    jmulhern345's Avatar Banned
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    Originally Posted by xyzhacker View Post
    Anyone knows a macro that loots for you?

    I'am just making a simple program that aims and loots.

    Something like
    /run Loot or something..
    A program called "Bloot" exists. Its on elitepvpers.de.

  4. #4
    xyzhacker's Avatar Sergeant
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    Thanks, currently browsing API's.

    I don't feel like downloading bloot ^^

  5. #5
    jmulhern345's Avatar Banned
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    Originally Posted by xyzhacker View Post
    Thanks, currently browsing API's.

    I don't feel like downloading bloot ^^
    Bloot doesn't use any API i think. I think its just Autoloot from the interface panel. GL on this program

  6. #6
    xyzhacker's Avatar Sergeant
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    Could someone give me the command the only ones i found atm is:

    CloseLoot([uiFailedFlag])
    PROTECTED ConfirmBindOnUse()
    ConfirmLootRoll(rollId[, roll]) - Confirm a loot roll (NEW IN 1300)
    ConfirmLootSlot(slot) - Confirm looting of a BoP item.
    GetLootMethod() - Return the currently active lootMethod
    GetLootRollItemInfo(rollId)
    GetLootRollItemLink(rollId)
    GetLootRollTimeLeft(rollid)
    GetLootSlotInfo(slot) - Returns icon path, item name, and item quantity for the item in the given loot window slot
    GetLootSlotLink(slot) - Returns an itemLink for the item in the given loot window slot
    GetLootThreshold() - Return the current loot threshold (for group/master loot)
    GetMasterLootCandidate(index) - Return the name of a player who is eligible to receive loot in master mode
    GetNumLootItems() - Returns amount of objects to loot (number)
    GetOptOutOfLoot() - Return whether the character is currently automatically passing on all loot.
    GiveMasterLoot(slot,index)
    IsFishingLoot()
    LootSlot(slot) - Used to loot the specified slot.
    LootSlotIsCoin(slot) - Returns 1 if the given loot window slot contains coins (copper, silver, gold)
    LootSlotIsCurrency(slot) - Returns 1 if the given loot window slot contains a form of currency (archaeology fragments)
    LootSlotIsItem(slot)
    RollOnLoot(rollId[, roll]) - Roll or pass on a loot event started by the game engine.
    SetLootMethod("lootMethod"[, "masterPlayer" or threshold]) - Set the current loot method.
    SetLootPortrait()
    SetLootThreshold(itemQuality) - Set the threshold for group/master loot.
    SetOptOutOfLoot(optOut) - Enables or disables automatic passing on all loot.

    Doesn't really seem to open the window

  7. #7
    Anonie's Avatar Knight-Lieutenant
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    you need to "interact with target" to open the loot window. its possible to do something like:
    <set targeting range> <-possible, don't rem the command
    /target [dead]
    <interact with target> <-besides the keybind, not possible as far as i know

    but the pitfall is if you have a lot of bodies on top of each other, there's no way to sift through them all. one way to fix this is to use interact with mouse over, but i suspect you want something where you just hammer the button and it'll loot for you so this is kinda pointless.

    in short, not possible unless you use a hack like bloot.

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