2:03:29 PM Haven't seen any monsters in awhile, sitting down
2:04:33 PM * Exception in GlideThread: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.Collections.ArrayList.get_Item(Int32 index)
at Glider.Common.x3e312967d11da5b6.x91534ba4c1fbb33f(xab07b26048f600ba x44b555f168065886)
at Glider.Common.xdb67cf7db58eddf1.x4ef71bbbf05e42b4()
at Glider.Common.xdb67cf7db58eddf1.x925b60ed877057c4()
at Glider.Common.xdb67cf7db58eddf1.x0ca1adb000d5485b()
I always get that error after like 30mins to 1hour. I believe it has something to do with sitting down. Also I have problems with glider always sitting down, even though I have "sit down when bored" unchecked.
I recently ran it again in debug mode.
6:37:09 PM [Debug] Approaching monster: f005102f0011a0c3
6:37:09 PM [Debug] Already close enough, skipping move
6:37:13 PM Loot complete
6:37:18 PM [Debug] Loot window visible
6:37:18 PM [Debug] Loot window gone, done
6:37:18 PM [Debug] Spin: Common.RotateRight
6:37:18 PM [Debug] Run
6:37:19 PM [Debug] Release spin
6:37:19 PM [Debug] Spin: Common.RotateRight
6:37:20 PM [Debug] Release spin
6:37:20 PM [Debug] Spin: Common.RotateRight
6:37:21 PM [Debug] Release spin
6:37:21 PM [Debug] Spin: Common.RotateRight
6:37:21 PM [Debug] Release spin
6:37:21 PM [Debug] Spin: Common.RotateRight
6:37:21 PM [Debug] Release spin
6:37:25 PM * Exception in GlideThread: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.Collections.ArrayList.get_Item(Int32 index)
at Glider.Common.x3e312967d11da5b6.x91534ba4c1fbb33f(xab07b26048f600ba x44b555f168065886)
at Glider.Common.xdb67cf7db58eddf1.x4ef71bbbf05e42b4()
at Glider.Common.xdb67cf7db58eddf1.x925b60ed877057c4()
at Glider.Common.xdb67cf7db58eddf1.x0ca1adb000d5485b()
6:37:25 PM [Debug] KillAction -> False, Mode = 2
6:37:25 PM [Debug] Stopping glide
So, can anyone please help me with my trouble?