Hey all I was looking at the cataclysm class mechanic changes posted on wowblues.com and in one of the stun changes it says
In PvP, we want to reduce the rogue's dependency on binary cooldowns and "stun-locks," and give them more passive survivability in return. One major change is that we'll put Cheap Shot on the same diminishing return as other stuns. The increase to Armor and Stamina on cloth, leather, and mail gear will help with this goal as well.Just wondering what you guys think. I reckon this is just a miss-type but if not, I'm looking forward to getting my rogue from 80 - 85The increase to Armor and Stamina on cloth, leather, and mail gear will help with this goal as well.
Source: Cataclysm Class Preview: Rogue