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  1. #1
    tagala's Avatar Member
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    World of Easycraft?

    These are the patchnotes for the upcoming 3.2 patch:
    Code:
    • Construction of the Crusaders' Coliseum is complete. Testing not yet available. New raid Normal and Heroic modes for the Crusaders' Coliseum can be toggled using the Dungeon Difficulty setting. This applies to 10 and 25-player versions. 10-player (Normal), 25-player (Normal), 10-player (Heroic) and 25-player (Heroic) all share separate raid lockout timers.
      • Trial of the Champion
        • 5-player (Normal and Heroic mode) dungeon.
        • Daily quest added to the Heroic daily dungeon quest giver.
      • Trial of the Crusader
        • 10 and 25-player (Normal mode) raid dungeon.
      • Trial of the Grand Crusader
        • 10 and 25-player (Heroic mode) raid dungeon.
        • Crusaders' Tribute: Active on Heroic difficulty only, the tribute system will limit players on the number of attempts the raid is allotted each week. Additional rewards can be earned depending on the number of attempts left in the tribute run each week when the final boss is defeated.
    • Isle of Conquest, the new 40 vs. 40-player siege-style battleground is now available for testing.
      • Two level brackets are available: 71-79 and 80.
      • Defend the walls of your keep and protect your general by killing enemy players and destroying their siege vehicles.
      • Capture the Docks, Airship Hangar, or Siege Workshop for access to destructive siege vehicles or strategic attacks on your enemy's base.
      • Capture the Oil Derrick or Cobalt Mine for their resources to garner reinforcements and a steady flow of bonus honor.
      • To claim victory, bust through the enemy's keep walls (or find other ways to get inside) and kill their general, or obliterate your opponents until their reinforcements are depleted.
    • The Argent Tournament Expands
      • All new Argent Crusader daily quests and rewards have been added for players with the Crusader title. Rewards include a new Argent Crusader banner and tabard (which can port players to the tournament grounds), a mounted squire (can periodically run bank, mail or vendor errands for the player), a paladin-exclusive Argent Crusader Charger mount, and new heirloom items.
      • All new Silver Covenant and Sunreaver daily quests and rewards have been added for players exalted with these factions. Rewards include tabards, new ground and flying mounts, and a new pet.
      • o Just when you thought you had seen the last of the Black Knight, he makes his astonishing return to the tournament. Wait, didnt you kill him?
    • New druid art for cat and bear forms has been added. There are now five unique color schemes for each form and faction. Changing hair color (night elves) or skin tone (tauren) via the barbershop will change the look of one's cat and bear forms.
    • Portals from Orgrimmar and Stormwind have been added leading players to the Stair of Destiny at the Dark Portal. Once there, players can access a flight path directly from the Stair of Destiny to Shattrath.
    • A new zeppelin docking ramp has been added to Thunder Bluff allowing Horde players easier transport to and from Orgrimmar.
    • The local Postal Service has grown tired of walking so far each day to collect mail and has decided to install a large number of new mailboxes to Stormwind, Undercity, Darnassus and Orgrimmar.
    • Northrend Children's Week has arrived in Dalaran! Players can find out more by visiting the Eventide District.
    • Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.
    PvP
    • Arenas
      • The newest season of Arena gear can only be purchased if you meet the requirements with your 3 or 5-player team rating. Rating requirements from 2-player teams can still be used to purchase the previous season of gear.
      • Dalaran Sewers
        • The entire Arena has increased in size by 25%.
        • Mounts can now be used in this Arena.
        • The position and collision of the crates on the central platform has been modified.
      • Ruins of Lordaeron
        • Alcoves have been removed from the starting chambers.
        • Two line-of-sight tombstones have been added to the slime pool on the southern side of the map.
        • The collision around the central tomb has been smoothed out to prevent players from becoming stuck on the terrain as often.
    • Battlegrounds
      • Battleground experience has arrived!
        • Players will now be awarded experience for completing objectives and actions that yield honor in Battlegrounds (honorable kills not included).
        • Players who do not wish to gain experience through PvP can visit Behsten in Stormwind or Slahtz in Orgrimmar - both located near the Battlemasters in either city - and turn off all experience accumulation for the cost of 10 gold.
        • Disabling experience gains will prevent a player from gaining experience through any means available in the game.
        • Players with experience gains turned off who compete in Battlegrounds will face off only against other players with experience gains turned off.
        • Behsten and Slahtz can reinstate experience gains for players, for a 10 gold fee of course. Any experience that would've been accumulated if experience gains were enabled cannot be recovered.
      • Battlemasters in major cities affiliated with specific Battlegrounds have been replaced with a Battlemaster for each faction that will allow players to queue for any Battleground. Battlemasters for specific Battlegrounds will still be seen around the cities during corresponding Battleground holiday weekends.
      • When standing at a capture point that you control, you will gain a buff called Honorable Defender. This buff grants +50% honor gained from kills. This currently affects Arathi Basin, Eye of the Storm and Isle of Conquest.
      • Arathi Basin
        • The time it requires to capture a base has been reduced to 8 seconds, down from 10 seconds.
        • The game now ends when one team reaches 1600 victory points, down from 2000.
      • Eye of the Storm
        • The time it requires to capture the center flag has been reduced to 8 seconds, down from 10 seconds
        • The game now ends when one team reaches 1600 victory points, down from 2000.
      • Strand of the Ancients
        • The faction starting on attack/defense will now be randomized at the start of each match.
      • Warsong Gulch
        • There is a now a 20-minute timer on this Battleground. After that time, the team with the most flag captures wins. If this would result in a tie, the team that captured the first flag wins. If neither side has captured a flag, then the game ends in a tie.
    • Wintergrasp
      • To provide players with a more transparent notification of when Wintergrasp battles occur, as well as better control zone population and stability, several changes have been made.
        • Players now have the option to queue for Wintergrasp from a Wintergrasp Battlemaster in any capital city or by simply entering the Wintergrasp zone.
        • Queuing will begin 15 minutes before each battle. If chosen, you will automatically be teleported to the zone. Any players in the zone who have not been chosen from the queue will be teleported out when the battle begins.
        • The queue system remains active for the entire battle. As soon as a player leaves, a new one will be chosen from the queue.
        • Trying to enter Wintergrasp during an active battle for which you have not been chosen will teleport you out. Please note that, as you are now able to fly over Wintergrasp, you will only be teleported out if you try to land and join the battle.
        • Level 80 players get higher priority in the queue than lower level players. In addition, a random selection of queued players will be taken from both the Battlemasters and the zone itself.
        • The queue will accept up to 100 players from each faction, resulting in a maximum battle of 200 players at a time.
    Items: General
    • Block Value: The amount of bonus block value on all items has been doubled. This does not affect the base block value on shields or block value derived from strength.
    • On-Use Block Value Items: All items and set bonuses that trigger temporary increases to block value have been modified. Instead of increasing their block value amount by 100% like other items, they have all had their effect durations doubled. This applies to Glyph of Deflection, Gnomeregan Autoblocker, Coren's Lucky Coin, Lavanthor's Talisman, Libram of Obstruction, Tome of the Lightbringer, Libram of the Sacred Shield, the tier-8 paladin Shield of Righteousness bonus, the tier-5 paladin Holy Shield bonus, and the tier-5 warrior Shield Block bonus.
    • Emblem System Changes
      • Both the 10 and 25-player instances of the Crusaders' Coliseum drop a new Emblem of Triumph.
      • Any dungeons that previously dropped Emblems of Heroism or Valor, such as Naxxramas or Heroic Halls of Stone, will now drop Emblems of Conquest instead. Emblems of Conquest can still be converted to Valor or Heroism.
      • The Heroic dungeon daily quest will now reward 2 Emblems of Triumph and the normal daily dungeon quest will reward 1 Emblem of Triumph.
      • The existing achievements to collect 1, 25, 50, etc. Emblems of Heroism, Valor, and Conquest have been converted to Feats of Strength since Heroism and Valor Emblems are no longer attainable.
      • New achievements have been added to collect various amounts of any combination of emblems.
    • Mounts
      • The cast time for summoning any ground mount is now 1.5 seconds, down from 3 seconds.
      • Apprentice Riding (Skill 75): Can now be learned at level 20 for 4 gold. Mail will be sent to players who reach level 20 directing them to the riding trainer.
      • Journeyman Riding (Skill 150): Can now be learned at level 40 for 50 gold. Mail will be sent to players who reach level 40 directing them back to the riding trainer.
      • Expert Riding (Skill 225): Can now be learned at level 60 for 600 gold from trainers in Honor Hold or Thrallmar. Faction discounts now apply (Honor Hold for Alliance; Thrallmar for Horde). Flight speed at this skill level has been increased to 150% of run speed, up from 60%.
      • Artisan Riding (Skill 300): Faction discounts now apply (Honor Hold or Valiance Expedition for Alliance; Thrallmar or Warsong Offensive for Horde).
      • In order to further equalize the number of purchasable mounts available to each race, a new 60% speed ground mount has been added for night elves, and a new 100% speed ground mount has been added for the undead.
      • Flying over Dalaran and Wintergrasp is now possible so long as players keep a healthy distance above the ground.
    • Mana Regeneration: All items that provide "X mana per five seconds" have had the amount of mana they regenerate increased by approximately 25%.
    • Resilience: No longer reduces the amount of damage done by damage-over-time spells, but instead reduces the amount of all damage done by players by the same proportion. The other effects of resilience (reducing critical chance, critical damage and mana drain effects) have not changed.
    User Interface
    • Character name auto-completion for the chat frame, pop-ups, and mail interface can be enabled through an interface option in the Development settings.
    • Character names can now be colorized according to class in the chat frame through an interface option in the Development settings.
    • Casting bars under a target's portrait will now indicate whether or not the cast can be interrupted.
    • Druids will now be able to see their mana bars when shape-shifted.
    • The framerate for those with Shadow Effects enabled under the Ultra Video settings has been improved.
    • Item Comparisons: Holding the shift key while hovering over an item will now display the stat differences with the item currently equipped in the relevant slot.
    • Macros and scripts will no longer be able to target totems by name.
    • Quest creatures and objects will now show on the player's world map.
    • The quest log is now double-paned for more easily viewing quest information.
    • Vendor prices will now be listed on items whether or not players are at a vendor.
    Quests
    • The ravasaur trainer Mor'vek has returned to Un'Goro and will offer to help Horde players raise and train a Venomhide Ravasaur as a mount... if they can survive the creature's deadly poison.
    Achievements
    • A Brew-FAST Mount: A new Feat of Strength achievement for acquiring any epic Brewfest mount.
    • Have Keg, Will Travel: Now requires either a Brewfest mount or using Brewfest Hops to transform yours into one.
    Professions
    • Alchemy
      • All stackable potions now stack to 20.
      • Added a new pattern for Flask of the North, usable by players with a high alchemy skill. The recipe is purchased from Northrend trainers. Flask of the North increases your spell power, attack power or strength for 1 hour and is usable in Arenas. It is not consumed when used.
      • Endless Healing Potion and Endless Mana Potion no longer usable in arenas. Amount of health and mana has been increased, and the cooldown reduced.
      • Five new epic gem transmute recipes are available from the Northrend trainer. The recipe for transmuting a Cardinal Ruby can be learned from a quest, given by Linzy Blackbolt in Dalaran.
      • The Mixology benefits from Northrend elixirs and flasks have been increased.
      • Rage potions can now be used by druids.
    • Cooking
      • Blackened Dragonfin Recipe: Now only requires 1 Dragonfin Angelfish.
      • Chef's Hat is now superior quality and allows the chef to cook faster.
      • Increased the drop rate for recipes from the Outland Daily Cooking quests.
      • Increased the chance to get a bonus Dalaran Cooking Token from the Spice Bag.
      • The recipe for Captain Rumsey's Lager can now be randomly found in the quest reward Crate, Barrel, or Spice Bag from the cooking dailies.
    • Enchanting
      • Values on Northrend ring enchants increased.
    • Engineering
      • Added a schematic for a Goblin Welding Beam that can heal friendly mechanical units.
      • Alarm-o-Bot functionality changed. Materials required reduced.
      • Box of Bombs no longer requires an anvil.
      • Doubled the duration on Nitro Boosts.
      • Increased benefits from Hyperspeed Accelerators, Hand-Mounted Pyro Rocket and Reticulated Armor Webbing glove modifications.
      • Increased the passive bonus provided by Springy Arachnoweave, Flexweave Underlay and Nitro Boosts.
      • Increased siege damage caused by Saronite Bombs and the Global Thermal Sapper Charge.
      • The Ultrasafe Bullet Machine and Saronite Arrow Maker schematics have been simplified to create a full stack of the appropriate ammunition. No longer requires an anvil. Reduced the materials required to make this ammunition.
      • Mote Extractor now has innate tracking for gas clouds while it is in your inventory. Tracking of gas clouds has been removed from goggles.
      • Potion Injectors now increase the amount gained by 25% when used by engineers. Quantity produced by recipes for Runic Healing and Mana Injectors has been increased.
      • Significantly reduced the cooldown on MOLL-E.
      • Spynocular belt enchantment changed to a Brassbolt Rebreather, allowing engineers to breathe underwater.
      • Transporter devices are no longer classified as trinkets and can be used directly from your inventory.
      • Reduced the materials needed to create all engineering Dragonlings, and reduced their cooldowns, although they still cannot be used in Arenas.
    • Fishing
      • Players with 300 or higher cooking have a chance to find a Waterlogged Recipe in the Bag of Fishing Treasures awarded by the Northrend fishing dailies. This item can be traded to other players and rewards several Dalaran Cooking Rewards when turned in.
    • Herbalism
      • Increased healing from Lifeblood (Rank 6).
      • Lifeblood now scales slightly with maximum health. No longer affected by global cooldown.
    • Inscription
      • Added a new Glyph of Claw for young feral druids who haven't yet obtained Mangle. Inscribers can learn this glyph from the trainer.
      • Master's Inscriptions increased.
    • Jewelcrafting
      • Dragon's Eye gems stat bonuses increased.
      • New recipes have been added for cutting epic gems and can be purchased using Dalaran Jewelcrafter's tokens.
      • Icy Prism now has a chance of yielding an epic gem.
      • Raw epic gems can be obtained via the following means:
        • Prospecting Titanium Ore
        • Alchemy transmutations
        • Purchased with honor
        • Purchased with Emblems of Heroism
    • Leatherworking
      • Added recipe for Heavy Knothide Leather to Leatherworking trainers (rather than a vendor recipe). Changed several recipes to use Heavy Knothide Leather instead of regular Leather.
      • Fur Lining values increased.
    • Mining
      • Toughness (Rank 6) provides more stamina.
    • Skinning
      • Master of Anatomy (Rank 6) provides more critical strike rating.
    • Tailoring
      • Embroideries improved.
    Items
    • Feral Druid PvP Gloves (seasons 3 and 4): Maim bonus changed from the interrupt bonus used in The Burning Crusade Arena seasons to the cost reduction used in Wrath of the Lich King Arena seasons.
    • Glyphs
      • Death Knights
        • Glyph of Unholy Blight: Changed to increase damage done by the updated Unholy Blight talent by 40%.
      • Druids
        • Glyph of Innervate: Duration reduced to 10 seconds.
      • Paladins
        • Glyph of Seal of Command: Redesigned to cause the Paladin to gain 8% of base mana each time the paladin judges Command.
        • Glyph of Seal of Blood: Changed to Glyph of Holy Wrath, which reduces its cooldown by 15 seconds.
      • Rogues
        • Glyph of Shadow Dance: Now increases the duration of Shadow Dance by 2 seconds, down from 4 seconds.
        • Glyph of Tricks of the Trade: Now increases the duration of the damage bonus effect instead of increasing the damage bonus.
      • Warlocks
        • Glyph of Lifetap: Duration of the buff from this glyph increased to 40 seconds.
    • Idol of the Corruptor: The agility buff from this idol is now exclusive with the agility buff from Idol of Terror.
    • Non-Combat Pets: 8 new pets have been added (not including Argent Tournament rewards). Raptor Hatchlings can be found on rare and elite raptors throughout the game world. In addition, an Obsidian Raptor Hatchling can be purchased from Breanni in Dalaran.
    Dungeons and Raids
    • 25-player raids will no longer be referred to as heroic versions of a raid, as there is a new distinction between normal and heroic modes for both 10 and 25 player versions of the Crusaders' Coliseum.
    • The Nexus: The Oculus & The Eye of Eternity
      • Vehicles (drakes) used in these instances now scale with item level.
    • Ulduar
      • Players can now use Blink, Shadowstep, and Demonic Teleport while participating in the illusion events in the Yogg-Saron encounter.
      • Ominous Clouds in the Yogg-Saron encounter are now more vocal about touching players.
      • Winter Jormungars will no longer put everyone in the zone in combat when they emerge from a Snow Mound. Additionally, Snow Mounds will now disappear when all their jormungars have emerged.
    Bug Fixes Corrected a tooltip issue with Pandora's Plea. Randomly generated uncommon (green) and rare (blue) quality items in Wrath of the Lich King had stat values that were lower than intended. All Wrath of the Lich King uncommon and rare items with random suffixes ("of the Bear") have had their stat values increased significantly. The leatherworking item Guardian Gloves is now correctly marked as uncommon quality. Hunter
    • All ranks of Sonic Blast now properly have an 80 Focus cost.
    • Black Arrow Ranks 5 and 6 training costs have been lowered significantly.
    • Lock and Load: The tooltip for this talent has been updated to indicate that it also works with Explosive Trap.
    • The tooltip for Improved Tracking has been slightly re-written to indicate that it only works on the hunter, and works on melee damage as well.
    • T.N.T. (Rank 3): Now indicates that the talent works with Black Arrow.
    Priest
    • The heal from Glyph of Power Word: Shield can now cause Divine Aegis.
    • Mana Burn: Fixed a bug where Mana Burn did not cause fear effects to break when the fear victim had an absorb shield on.
    also found here: worldofwarcraft(dot)com/patchnotes/test-realm-patchnotes(dot)html

    this patch is ruining the game even more... now that the knife is already in the heart of wow, blizzard is just stabbing it in even more and twisting it around.

    "Portals from Orgrimmar and Stormwind have been added leading players to the Stair of Destiny at the Dark " How many people are actually this lazy? just walk it, im sure u have the Flightpath to SoS or Blasted lands? it really isn't that hard.

    "A new zeppelin docking ramp has been added to Thunder Bluff allowing Horde players easier transport to and from Orgrimmar." More lazy players? too many horde QQing that darnassus got their own boat that goes to stormwind?

    "
    The local Postal Service has grown tired of walking so far each day to collect mail and has decided to install a large number of new mailboxes to Stormwind, Undercity, Darnassus and Orgrimmar." LAZY

    "
    Battleground experience has arrived!" i actually like this feature because you will be able to turn it off if u wish to for 10g

    "Players with experience gains turned off who compete in Battlegrounds will face off only against other players with experience gains turned off." /sigh cutting the PvP population in half.

    " The time it requires to capture a base has been reduced to 8 seconds, down from 10 seconds.The game now ends when one team reaches 1600 victory points, down from 2000." making this way too easy... i love long battlegrounds, more honor gained but now people just wanna get in and get out. this is for EOTS too

    "There is a now a 20-minute timer on this Battleground. After that time, the team with the most flag captures wins. If this would result in a tie, the team that captured the first flag wins. If neither side has captured a flag, then the game ends in a tie." cmon blizzard, you are tearing any love that i still have for this game right out.

    "
    Players now have the option to queue for Wintergrasp from a Wintergrasp Battlemaster in any capital city or by simply entering the Wintergrasp zone." just fly there, you hearthstone is probably already set to dalaran. and now you can only have 100 people per faction in wintergrasp, if u try to go there and land, you get ported out.

    pretty much the whole entire mount section represents easieness.
    The cast time for summoning any ground mount is now 1.5 seconds, down from 3 seconds. Apprentice Riding (Skill 75): Can now be learned at level 20 for 4 gold. Mail will be sent to players who reach level 20 directing them to the riding trainer.Journeyman Riding (Skill 150): Can now be learned at level 40 for 50 gold. Mail will be sent to players who reach level 40 directing them back to the riding trainer. Expert Riding (Skill 225): Can now be learned at level 60 for 600 gold from trainers in Honor Hold or Thrallmar. Faction discounts now apply (Honor Hold for Alliance; Thrallmar for Horde). Flight speed at this skill level has been increased to 150% of run speed, up from 60%.
    ^Summary^: reg mount lvl 20 4g epic mount lvl 40 50g reg flying mount lvl60 150% speed

    "
    Mana Regeneration: All items that provide "X mana per five seconds" have had the amount of mana they regenerate increased by approximately 25%" now pallies will NEVER run out of mana while healing.

    "
    Vendor prices will now be listed on items whether or not players are at a vendor." at least this makes it easier... its not like there was aleady an addon for this or anything

    well thats all i have to QQ about for now. if you have any other things that you hate about this patch, please feel free to post

    World of Easycraft?
  2. #2
    Mitron's Avatar Contributor
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    I like the new patch since im not a hardcore player so i want stuff pretty easy.... tho not too easy... in my opinion this isnt too easy....yet ^^

    ----------------------------------------------------------------

  3. #3
    Obama's Avatar Legendary
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    I like the new additions. Won't be playing it though. Haven't played for months xD.

    Donator 6/2008.
    Contrib 8/2008.Elite 10/2008.Newsteam 11/2008.Legendary 2/2009.

  4. #4
    einar325's Avatar Member
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    Mmhm, I'm one of those who can't be arsed to work hard for stuff. /Ashamed

  5. #5
    Ekyo's Avatar Member
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    Isle of Conquest

    I am personally looking forward to the Isle of Conquest. I think it will be a very fun large scale seige PvP environment

  6. #6
    tagala's Avatar Member
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    i just think its bullshit that we worked so hard for some of these things... i got my reg mount at lvl 40 for 100g, my epic mount at lvl 60 for 1000g, my regular and epic flyer at lvl 70 for a total of over 6000g, ive invested well over 8000g in mounts alone and now it costs like nothing

  7. #7
    Mitron's Avatar Contributor
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    well tagala.... im only lvl 53.... highest lvled character.... i really appreciate the new changes.

    ----------------------------------------------------------------

  8. #8
    Roaringjet's Avatar Member
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    They really had to touch WSG didnt they

    And for that badge change... Getting full iLVL 213+ gear by doing UK hc.. I... Cant... Find the words :E

  9. #9
    Cancerpuffs's Avatar Member
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    @Tagla, wouldn't you have liked it to be a bit easier and not have to invest 8000g? I really like the changes. There is no problem with things being convenient. I don't get why your mad about this, not like the game is suppose to be about traveling (Idk maybe you enjoy traveling).

  10. #10
    KuRIoS's Avatar Admin
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    this is why i stopped raiding when TBC arrived and the first nerf arrived for raiding instances... Look at ulduar and see how the patch has changed a lot stuff.
    For every new patch that arrives you can read NEEEERF this is because of the 13 year old kids that always scream the loudest, it is sad, but blizzard is losing more and more of their hardcore players.
    "we have changed from 40 -> 25 man because we found it that some guilds could not have 40 man on at the same time" <- then ****ing do an effort and have it, that is a part of the game to make an effort and plan stuff now its just "oh we need someone for our guild run in Uldluar any one wanna come?"
    World for Pubertykids not World of Warcraft.

  11. #11
    yrref's Avatar Active Member
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    Originally Posted by KuRIoS View Post
    this is why i stopped raiding when TBC arrived and the first nerf arrived for raiding instances... Look at ulduar and see how the patch has changed a lot stuff.
    For every new patch that arrives you can read NEEEERF this is because of the 13 year old kids that always scream the loudest, it is sad, but blizzard is losing more and more of their hardcore players.
    "we have changed from 40 -> 25 man because we found it that some guilds could not have 40 man on at the same time" <- then ****ing do an effort and have it, that is a part of the game to make an effort and plan stuff now its just "oh we need someone for our guild run in Uldluar any one wanna come?"
    World for Pubertykids not World of Warcraft.
    That is so true, WoW is made so much easier, and the magic of raids is gone, nearly everything is PUG nowadays, it's such a shame. I remember the times when raiding ragnaros, or even onyxia, used to be hard, and required a skilled guild, now people get some gear, get some bandages, and voila onyxia is down, by one person.

    Where is WoW going?

    https://www.ownedcore.com/forums/wow-guides/226193-total-beginners-guide-world-warcraft.html

  12. #12
    Sharido's Avatar Member
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    I'm iffy on these changes...

    I just started Ulduar on my main, so Im not too involved...

    I'm just meh. This games changing a lot...I just wanna see where it goes now.

  13. #13
    raze1225's Avatar Member
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    plz stop the qq you dont like the changes because your into ulduar and hardcore rite. but what about every1 whos level 1-79? or new 80s or people still in naxx 10 gear? wtf are they supposed to do? run heroics and pug naxx 10's and pug 25m for gear for probably months if they have bad luck with rolls? stop crying because the game is now more of a game instead of your life.

  14. #14
    haxito's Avatar Member
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    the only thing i like its the 20 min wg. It can has a lot of new strategies now to win, and i can be funny.

    The other things... no comments. EMblems of conquest en heroics, well, i can gear my alts, but it will got my angry that a noob that do utgarde every day will have the same helm that me, who i spend 300g and 3 hours every day in ulduar trying to defeat the hardmodes.

    And wintergrasp... now its a bg, a bg that disturbs in the middle of northrend. I hope that i will fly over winter

  15. #15
    Sharido's Avatar Member
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    The wintergrasp change I admit I REALLY don' like...

    A queue that's randomly chosen? Yeah, GL getting in now >_>

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