Heres a list of all hidden wow zones i could find
NOTE: SOME OF THESE PLACES MAY ONLY BE ACCESSED WITH A HACK/GM AS IT IS IMPOSSIBLE TO GO THERE.
NOTE: I DID NOT FIND ALL OF THESE LOCATIONS. CREDITS TO THE EXPLORER OF THOSE I DIDNT KNOW ABOUT.
Will be listed by
Name Method
Coords
Notes
A[X]=Exploring w/o Hacks
B[X]=Other methods as hacking or being a GM
C[x]=Unknown.
Eastern Kingdoms
Sunspire Top:Solution A[] B[X] C[]
Map: 530 10332.155992 -6422.965820 183.089737
-Notes: Top of the sunspire. I dont know what it can be used for, something personal i gues..
Old Ironforge:Solution A[] B[X] C[]
Map: 0 -4821 -975 464
- Notes: This place isn't very big, and is most likely suited for a boss lair or some sort of mall. Keep in mind, if players fall down, they need a way to get up.
Elwynn Falls:Solution A[X] B[] C[]
Map: 0 -8322 -340 145
- Notes: This seems to be a closed area of Elwynn Forest, and may be used for general stuffs such as mobs and quests, as in, general leveling.
Northern Plaguelands:Solution A[] B[] C[X]
Map: 0 3852 -3565 45
- Notes: This is the area surrounded by the Plagueland areas. It's completely empty, and has one damn annoying fog, so it could be used for some scary outdoor boss raid, I guess.
Graymane Area:Solution A[X] B[] C[]
Map: 0 -979 1579 52
- Notes: This is the awesome area past the big annoying gate in Silverpine Forest. If you can find a neat way to get here, it would probably be good for some sort of city.
Isolated Dun Morogh:Solution A[] B[X] C[]
Map: 0 -4897 836 390
- Notes: As Cursed mentioned, this area would be good for a linear instance. It's very open, and as far as I know, normally inaccessible from the outside. Not instanced, though.
Arathi Highlands Farm: Solution A[X] B[] C[]
Map: 0 -1817 -4205 3
- Notes: Not much to say. I'd probably use it for some sort of secret hideout, as it's a nice little isolated place.
Isolated Wetlands Town: Solution A[X] B[] C[]
Map: 0 -4037 -1408 157
- Notes: This place is awesome! You can have your own little closed town here. Only thing is, you need to close that tunnel leading to nothing.
Isolated Elwynn Forest: Solution A[] B[] C[X]
Map: 0 -8322 -340 145
- Notes: Just another isolated location in Azeroth.
Isolated Tirisfal Glades: Solution A[] B[X] C[]
Map: 0 2074 2306 131
- Notes: Just another isolated location in Azeroth.
Hidden stranglethorn Cave:: Solution A[] B[X] C[]
Map: 0 -12878 -1408 120
- Notes: This is the place in Strangethorn Vale where people thought you could get a tiger mount. Could be useful, maybe? No idea, up to you.
Above Undercity Glitch: Solution A[X] B[] C[]
Map: 0 1545 150 61
- Notes: You can get here by using a certain glitch in Ruins Of Lordaeron. Anyway, I doubt this is really useful, but yah, you could always try to make it become something.
Blackchar Cave: Solution A[] B[X] C[]
Map: 0 -7347 -642 294
- Notes: Now, this is a strange place indeed! It's just a little cave that isn't really good for anything other than a mall, maybe? I find it kind of funny, though.
For some reason, on retail, Blizzard does a very good job to keep you out of here...
Ortell's Hideout: Solution A[] B[X] C[]
Map: 0 -5314 -2512 484
- Notes: Just some strange cave in the mountains. Could be some sort of special event place, maybe?
Wetlands Help Mountain w/ camp: Solution A[X] B[] C[]
Map: 0 -3857 -3485 579
- Notes: Not useful, really. Just kind of awesome. You'll see.
Newman's Landing: Solution A[X] B[] C[]
Map: 0 -6374 1260 8
- Notes: Also just some random place at some random water. You could always make a mall here.
Isolated Burning Steppes: Solution A[X] B[] C[]
Map: 0 -7815 -4266 131
- Notes: Just another isolated location in Azeroth.
Ironforge airport
map: 0 -4789 -1691 504
-Notes: Several gnomish air planes with gnomes next to them preparing to fly or tinkering them. Dwarven buildings and some stormpike guards.
North of the airfield theres an inactive flight path. u can jump down here to reach isolated wetlands town.
Karazhan Smiley
map: 0 -11073 -1956 39
-Notes: A smiley with circle head, two eyes and mouth under karazhan is a joke made by a Blizzard's graphic
designer.
Quel'Thalas island
Map: 0 4244.6 -2731.4 6.1
-Notes Just some island with nelfish structures and a tower.
Cut-Throat Alley
Map: 0 -8521.3 599.5 101.399338
-Notes:
In the dwarven district theres a house which leads to an alley called Cut-throat Alley. There are completely no people in the alley,
even when theres a little house on end of it. The alley is also marked on the Stormwind map.
Dun'Morogh's Troll cave
-Coords: 0 -4615 -804 642.5
-Note: A cave with one troll riding a road nexto it with a wolf and another troll
just camping near the cave. The place is seen by flying from Wetlands to Ironforge, so its mostly an eyecandy.
Left to the cave theres a crashed gnome plane, what a surprise... It has even bones and equipment of its pilot down to it.
Forgotten gnome camp
Map: 0 -5933 452 509
-Note: A camp with a tent and a random spiderish robot, like the one in gnomergan, its next to Gnome & Dwarf\'s starting place just up in the mountains.
Karazhan Crypts:Solution A[X] B[] C[]
Map: 0 -11069 -1795 54
- Note: This location is not instanced. This place is probably good for an outdoor raid, or something similar.
Could also be used for a normal zone, although, it's not very big, and there's some annoying invisible wall blocking the way down here, so you might want to consider that.
Kalimdor
Uninstanced Ahn'Qiraj: Solution A[] B[X] C[]
Map: 1 -9479 1783 49
- Notes: This is sort of a big ruin valley. What makes it awesome is that it's extremely huge, has a dark fog, and is outside!
I really like this place, and it could easily be used for a leveling zone.
GM Island: Solution A[X] B[] C[]
Map: 1 16226 16257 13
- Notes: Well, some people don't know how to get there or where it is. Here you go.
The Room: Solution A[] B[X] C[]
Map: 1 16227 16403 -64
- Notes: The GM Island jail! You got to get Cursed's The Chair gameobject if you're going to use this.
Hyjal: Solution A[] B[X] C[]
Map: 1 4654 -3772 944
-Notes: Aka The wold tree. There exists a small picket fence which indicates that this area is "Under Construction".
This zone can be used for a whole leveling zone, maybe from 80+? very big.
Silithus Farm: Solution A[X] B[] C[]
Map: 1 -10735 2467 7
-Notes: A small uninhabited tauren village at the very south coast west coast of kalimdor.
The Ring of Valor: Solution A[] B[] C[X]
Map: 1 2176 -4766 55
-Notes: Aka Orgrimmar arena. Large scaled gladiator arena. This is slightly different from the used orgrimmar arena.
The used one has a larger scale and is the only that allows you to mount.
Shatterspear Village: Solution A[X] B[] C[]
Map: 1 7333 -1542 162
-Notes: Aka Dancing troll village. A inhabited troll town with danicing trolls! You can see this village when flying to or from Moonglade.
Shrine of the Fallen Warrior: Solution A[X] B[] C[] (Can be seen from the ground, the mountain is not climbable i think)
Map: 1 -399.514526 -2184.797363 157.687363
-Notes: Shrine of the Fallen Warrior is a memorial of a blizzard employee who died during the developement of WoW
Stonetalon Logging Camp: Solution A[X] B[] C[]
Map: 1 1951.512085 1530.475586 247.288147
-Notes: Stonalon Lgging Camp is an inaccessible logging camp designed to be seen on the long flights over this area.
Stonetalon Ruins and cave: Solution A[X] B[] C[]
Map: 1 2813.660645 2248.552979 215.524643 (Ruins)
Map: 1 2691.832275 2296.176025 194.033310 (cave)
-Notes: A part of Logging camp. Place has elfish ruins, a small lake and a broken boat.
Tanaris Underwater village: Solution A[X] B[] C[]
Map: 1 -9619 -5594 -496
Underwater Goblin/Gnomish engineering village. Dont swim too far down, u'll die.
The two Tanaris islands: Solution A[X] B[] C[]
Map: 1 -9619 -5594 -496
-Notes: pre WotLK, there was a bottle with a note saying "What are you doing here!?". u can still see the dark circle of the bottle. The islands has Goblin buildings.
Teldrassil Furbold camp: Solution A[X] B[] C[] Can be reached by swimmin around Teldrasil from the boat place
Map: 1 9725.27 -21.43 20.03
-Notes.
Stonetalon "Help" mountains:Solution A[] B[X] C[] Can be seen, not reached
Normal - 1 524 -236 582
Mirror - 1 675 -150 585
-Notes: Two mountains which have boths a text on top of them saying "Help", the text is written mirrored 2nd
mountain which is just in opposite of 1st one which has the text written normally. These mountains are kinda similar
to Loch Modan "Help" mountain.
Outland
Newton\'s Remains:Solution A[X] B[] C[]
Map: 530 -920.231323 7096.489258 170.352890
-Note:
A floating island with a skeleton lying on the ground with a axe on its head and around apples on him dropped down from nearly
apple tree. Its a reference to Newton which was hitten by an apple and after that he "invented" gravitation. This might explain
the floating islands on Outland.
Nagrand Tomb:Solution A[X] B[] C[]
Map: 530 -2140.501953 9142.687500 137.041855
-Note:
A hidden tomb with skeletons sitting on it. Placed on the edge of the world in Nagrand.
Challe's Home for Little Tykes:Solution A[X] B[] C[]
Map: 530 -483.401794 7461.944824 186.120987
-Note:
Nestled in the hills between Nagrand and Zangarmarsh, Challe's Home For Little Tykes is a haven for children of both factions.
Challe herself (a Troll female) stands next to the hut, watching over the babies inside. Two tykes, Sa'rah
(a Blood Elf girl) and Chaddo (a human boy) run around the place, while a third named Jara (an orc boy) plays in a
corner of the sandbox. Inside the hut, however, is the first known Night Elf Baby seen the in the game. As well as the first
known Troll and Tauren babies seen in game. There's a dog house just outside the fence with either food or the remains of the
dog inside, as the dog seems to be missing. Behind the hut are three various size and types of cages. In one the remains of a
humanoid. Some people believe that Challe is going to eat those babies.
Nova's Shrine:Solution A[X] B[] C[]
Map: 530 2387.753906 3191.757324 152.669388
-Note:
The shrine in Netherstorm was made in honor to the main character in the cancelled Blizzard game "Starcraft: Ghost". The
letter N O V A blink up in the shrine.
Instances and Other places:
Emerald Dream:Solution A[] B[X] C[]
Map: 169 3105.41 3096.78 27.0032 Emerald Forest Statue
Map: 169 -2128.12 -1005.89 132.213 The Verdant Fields
Map: 169 2732.93 -3319.63 101.284 Emerald Forest Trees
Map: 169 -70 3000 101 Spawn point
-Note:
Emerald dream is an unfinished end-game instance. It\'s mostly a place full of green mountains. Some parts of Emerald Dream have
been worked on like the statue, verdant fields, Spiral fields and Emerald Forest. Emerald Dream is an important part of Druids lore
in Warcraft. Currently the Emerald Dream is only explorable in Quest "Hope Within the Emerald Nightmare", and that encompasses only
a small section of Moonglade.
Deeprun Tram Aquarium:Solution A[X] B[] C[]
-Coords: 369 3.297 1382.282 -100.303
-Info:
The aquarium in middle of the deeprun tram tunnel. There used to be a waterdragon, Nessy and a goblin explorer with a diving suit
but they got removed. Also there are some broken ships and a chest which doesn\'t contain anything.
it is possible for a rogue to use shadowstep on one of the sharks to get past that glass or some sort of warp spell.
Azhara Crater:Solution A[] B[X] C[]
Map: 128 135 236.1 37
-Note:
Azshara Crater was planned as a future Battleground located in Azshara. It was likely to be in southern Azshara,
in the Forlorn Ridge. It was intended to work in a similar fashion to Alterac Valley. The BG is divided into three
areas, one Horde, one Alliance and one Neutral.
Old Scarlet monestary:Solution A[] B[X] C[]
Map: 44 126 -1 19
-Note:
Blizzard designed the SM to be a connected instance, whit connected i mean that all the 4 parts of SM were
ment to be together when release came out but everything didn\'t come out like that. Blizzard wanted the
parts of the SM be seperated to easier and harder parts. Althought the Old SM still exists ingame and it
has pretty great looking graphics and amazing story to tell.
Stormwind Vault:Solution A[] B[X] C[]
-Note: 35 -1 52 -27
-Note:The Stormwind Vault is a prison within the human capital of Stormwind, it is a lot bigger scale than the
stockades and it has more graphical work. The instance portal was removed in beta but the instance still
remains unused in WoW. The place is titled strangely "The Stockade: Stormwind Vault".
Outland testing area:Solution A[] B[X] C[]
Map: 36 -1596 597 6
-Notes:aka Secret deadmines. Secret Outlands testing area outside of the mountain where the instance Deadmines is located.
Area was found out before the Burning Crusade expansion and it was ment to be a floating rocks and
Hellfire Peninsula stylish ground test. If you fly around here, ull find out it is HUGE!
It has 2 floor levels. Just the normal Ground, and if u fly up, its like another ground AGAIN! very weird place
Instanced Silverpine Forest: Solution A[] B[X] C[]
Map: 33 -588 1087 108
- Notes: The name says it all.
Instanced Altar Of Storms: Solution A[] B[] C[X]
Map: 309 -12029 -2584 -29
- Notes: This place is nothing like the real Altar Of Storms. It's sort of a maze that can be used for a small instance, as it's instanced in Zul'Gurub.
You'll love it.
Instanced Tanaris: Solution A[] B[X] C[]
Map: 209 1075 860 9
- Notes: Again, name says all. HOWEVER! Take a look at the ocean here... Or more like, half of Tanaris. You'll get it.
Patched Out
Programmers Island
Map:451 16304.2 16318.1 69.44
-Notes:Aka developers island. Not much to say. kinda weird terrain. it was for devs to learn stuff:P
Designers Island
Map:451 16303.5 -16173.5 40.4365
-Notes:Same terrain as Dev's island.. not very much to do there either..
IMPORTANT NOTE: DONT TELE TO ANY OF THESE PLACES W/O DLING THIS PATCH!>> http://www.megaupload.com/?d=XK5H1Y6A << place it in programfiles/Programfiles86x>World of Warcraft>Data. dont rename any previous patch.
From now on i will TRY to find hidden stuff and zones as possible. come with requests on items and locations u want to go to and ill do my best
bah, meh photos wont show :/. Contributing to this thread will give .rep
Download the list hereDownload Hidden wow zones.txt