Heres something for ya, log out in a brazier or unreinforced floor in IF at the right time, and you will land in silithus 0.o quick way to do AQ20 back in the old days, or could of been :{
Heres something for ya, log out in a brazier or unreinforced floor in IF at the right time, and you will land in silithus 0.o quick way to do AQ20 back in the old days, or could of been :{
great work!
Total Accounts Scammed: 15
70s: 13
Full Epics: 10
Tier 6: 8
Total Gold Scammed: 32,000g
Accounts Banned: 3
Current Paypal Balance: $300
Legit Trades Completed: 35
AIM - laynd0452
Alright, so I decided to give this a try. I'd like to share my results.
To test this, I went to UC. Now, I was a bit confused on number 2. It says to stand behind the weapon rack, behind the battlemaster, except that there isn't a rack on either of the 4 battlemasters in UC. So I assumed you meant weapon master, in which there was in fact a rack. So I jumped behind hind the rack; as you can see in the SS below:
I then logged out, and waited 9 minutes.
....And you guess it! Nothing happened.
dont always have to log or be below sea level/somewhere you shouldnt log out just have to get somewhere you shouldnt be like in a rock and that works just fine without logging off nad just waiting there for like 3-6 min.
God this thread is so illogical I just don't know where to begin.
U59
uhm sorry to sound nooby and im only a leacher because everything if ind is a repost anyways ive got co ords X,Y how do i get Z ??!
So essentially what you mean here is is they contracted an elaborate perpetual motion device to fix this supposed problem they had with stationary overlapping continents.... instead of making them simple? That's digging out a stump with a hand grenade, my friend.
Think about it from a server maintenance and general expansion point of view. As someone who deals with generic server machines, and the loads they have to bear... way more often than I should. I can tell you it's just infeasible to place that much load on a single thread. Even assuming it was multithreaded this idea of spinning planes is just silly because it's that much more un-needed overhead.
No. Just no.
Map X Y Z, that's all it is. If you think it's any different, you're wrong, trust me.
I think it's all really the interpretation of physical space here everyone is confusing. There is no "physical realm" to the world of Azeroth. Maps just are. This is exactly the same as saying all raid instances are stacked on one another. there is no fixed plane that the two reside on--at all--period.
I'm geeky enough to play on Linux...
'
Carry on...