[Walljump] EOTS Draenei Ruins menu

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  1. #1
    Silentino's Avatar Active Member
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    [Walljump] EOTS Draenei Ruins

    I dont saw that somewhere, so i post it..

    http://img69.imageshack.us/img69/834...alljumpms3.jpg

    http://img252.imageshack.us/img252/9...lljump2pi6.jpg

    Melee classes can hit you there, but it should be harder for them!

    Here a macro that can be very useful
    It isnt from me, it has been postet here somewhere
    Works with 2.3.2!
    /run local p,f,m,t=Minimap,CreateFrame"Frame"m,t=({p:GetChildren()})[49],p:CreateFontString(0,0,"SystemFont")t:SetPoint("TOP",0,-9)f:SetScript("OnUpdate",function()p=m:GetFacing()/PI%.5;t:SetText(format("124cff%02xbb00%.3f",255*(1-abs(4*p-1)^92),p))end)
    Tip for G15 user: Create a G15 macro with:
    "Down" Space
    "Down" W
    "Up" Space
    "Up" W
    Use it to get up

    Hope its useful for you guys and sorry for my english :wave:
    Last edited by Silentino; 01-10-2008 at 06:22 PM. Reason: New Macro, works with 2.3.2

    [Walljump] EOTS Draenei Ruins
  2. #2
    uawili's Avatar Marshal
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    mmm nice...
    nice to be able to do it without having to run a program.
    +rep

  3. #3
    theradol's Avatar Member
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    handy, ill try this later

  4. #4
    Equ1N0X's Avatar Contributor
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    i cna jump up to mage tower with an addon

  5. #5
    myojinyahiko's Avatar Contributor
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    Someone explain to me what the macro does...I've put it in abnd stuff but like i dont know what the numbers do in the mini map

  6. #6
    spillcanvas0001's Avatar Member
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    hmmmmmmmmmmmmmm

  7. #7
    Zilo's Avatar Member
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    Originally Posted by myojinyahiko View Post
    Someone explain to me what the macro does...I've put it in abnd stuff but like i dont know what the numbers do in the mini map
    The lower the number, the straighter you are facing to a direct direction like north, south, east or west. It makes going up walls/hills easier if you're facing perfectly straight.

    Probably a bad expanation, but should give you the general idea, and it should be a lot easier to understand once you see it yourself.

  8. #8
    dBloc's Avatar Member
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    Ooh nice. Is it an LoS area where ranged can't hit you? Or just melee?

  9. #9
    Yander's Avatar Active Member
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    Originally Posted by Silentino View Post
    GetChildren()
    huh? what the heck is that?

  10. #10
    basch's Avatar Member
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    it works ^^

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