Get to Nightbane with an added 5-10 minutes. menu

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  1. #1
    Hazzbazzy's Avatar wannabe hackerlol Authenticator enabled
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    Get to Nightbane with an added 5-10 minutes.

    **THIS IS FXIED**

    Hi all,

    Ridiculously broken exploit here that allows even groups with low DPS to get to Nightbane on time with added time ranging between 5-10 minutes. As with the majority of my exploits, this one requires a Darkmoon Seesaw and a Swapblaster on a character than can use mass ress (Any healer).

    On the first balcony, stand parallel (facing left) of the wall overlooking the theater and use the Darkmoon Seesaw, then have someone sit in it and Swapblast them. After you're down on the theater floor, have your party die and then proceed to mass ress them.

    Grats, you skipped a boss and a whole lot of trash and gained an additional 5-10 minutes.

    Warning: Loud in some parts.
    Last edited by Hazzbazzy; 11-28-2016 at 03:23 PM.
    "HOLY TIME MACHINE BATMAN! it's 1973!"
    https://youtube.com/Hazzbazzy

    Get to Nightbane with an added 5-10 minutes.
  2. Thanks Smitten, cnprocyon, jellybabies123, Parog, hackerlol, skipper1, Kenneth, XxMagicxX, Lewlipopz, IChangedMyUsername, Sklug, Zemsta, Falkeid, Fadelol (14 members gave Thanks to Hazzbazzy for this useful post)
  3. #2
    cnprocyon's Avatar Active Member
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    This is awesome and so funny to watch lol

    Thanks for the great vid!

  4. #3
    azix's Avatar Contributor
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    Nice vid!
    As a rogue you can also use your Grappling Hook to get through this invisible wall.
    Then you could use the Swap Blaster to get your healer to the other side

  5. #4
    Kenneth's Avatar ★ Elder ★ WTB XRP Authenticator enabled
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    this is awesome. Might try running it on my alt now

  6. #5
    XxMagicxX's Avatar Member
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    LOL ahh the DMF seesaw still prevails!

  7. #6
    Kaizuken's Avatar ★ Elder ★
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    Get to Nightbane with an added 5-10 minutes.

    Originally Posted by Hazzbazzy View Post
    Hi all,

    Ridiculously broken exploit here that allows even groups with low DPS to get to Nightbane on time with added time ranging between 5-10 minutes. As with the majority of my exploits, this one requires a Darkmoon Seesaw and a Swapblaster on a character than can use mass ress (Any healer).

    On the first balcony, stand parallel (facing left) of the wall overlooking the theater and use the Darkmoon Seesaw, then have someone sit in it and Swapblast them. After you're down on the theater floor, have your party die and then proceed to mass ress them.

    Grats, you skipped a boss and a whole lot of trash and gained an additional 5-10 minutes.

    Warning: Loud in some parts.

    Your laugh made my day haha

  8. Thanks Hazzbazzy (1 members gave Thanks to Kaizuken for this useful post)
  9. #7
    Kenneth's Avatar ★ Elder ★ WTB XRP Authenticator enabled
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    We have a warlock with both the toys , trying to figure a work around with soulstone since our healer doesnt have the swapblaster

  10. #8
    Hazzbazzy's Avatar wannabe hackerlol Authenticator enabled
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    Originally Posted by Kenneth View Post
    We have a warlock with both the toys , trying to figure a work around with soulstone since our healer doesnt have the swapblaster
    Okay, set up the seesaw and have someone sit in it. Have the Warlock swap that person out of the seesaw, and THEN without moving swap the healer. The healer runs off the edge and resses the team.

    Edit: Even better, after the first swap have the warlock set up a summoning stone and summon everyone.
    "HOLY TIME MACHINE BATMAN! it's 1973!"
    https://youtube.com/Hazzbazzy

  11. Thanks Kenneth (1 members gave Thanks to Hazzbazzy for this useful post)
  12. #9
    taminhluan's Avatar Member
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    Confirmed working on US!

  13. #10
    Kenneth's Avatar ★ Elder ★ WTB XRP Authenticator enabled
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    still working after tuesday reset?

  14. #11
    tehrouge's Avatar Member
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    Originally Posted by Kenneth View Post
    still working after tuesday reset?
    yes it is, and it will - its same situation like it was with Shadowmoon Burial Grounds where same toys/darkmoon items were used to jump cross the wall into the water all the time. Why they should fix it ;p and also - i wont call it exploit, its just "trick" like in every instance You can find other.

  15. #12
    Hazzbazzy's Avatar wannabe hackerlol Authenticator enabled
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    Originally Posted by tehrouge View Post
    yes it is, and it will - its same situation like it was with Shadowmoon Burial Grounds where same toys/darkmoon items were used to jump cross the wall into the water all the time. Why they should fix it ;p and also - i wont call it exploit, its just "trick" like in every instance You can find other.
    Yes, because Blizzard intentionally made it a trick so the Darkmoon Seesaw can go through ****ing invisible walls.
    "HOLY TIME MACHINE BATMAN! it's 1973!"
    https://youtube.com/Hazzbazzy

  16. #13
    justinmcd's Avatar Member
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    mt, thanks!

  17. #14
    orochinagy's Avatar Member
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    Originally Posted by Hazzbazzy View Post
    Hi all,

    Ridiculously broken exploit here that allows even groups with low DPS to get to Nightbane on time with added time ranging between 5-10 minutes. As with the majority of my exploits, this one requires a Darkmoon Seesaw and a Swapblaster on a character than can use mass ress (Any healer).

    On the first balcony, stand parallel (facing left) of the wall overlooking the theater and use the Darkmoon Seesaw, then have someone sit in it and Swapblast them. After you're down on the theater floor, have your party die and then proceed to mass ress them.

    Grats, you skipped a boss and a whole lot of trash and gained an additional 5-10 minutes.

    Warning: Loud in some parts.

    I tried this 11/21/2016 and it worked, but the door upstairs to kill the last boss (the curator) was not open, is there something we missed? we got all the crystals, i think you still need to kill the 1st boss in order to open the lock doors.

  18. #15
    Truckermouse's Avatar Member
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    Originally Posted by orochinagy View Post
    I tried this 11/21/2016 and it worked, but the door upstairs to kill the last boss (the curator) was not open, is there something we missed? we got all the crystals, i think you still need to kill the 1st boss in order to open the lock doors.
    Moroes drops the key. If no one loots it the door wont open

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