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+25% damage taken debuff applied by tank honor talents
So far we discovered that you can duel the tank in Darkheart Thicket which will enable his honor talents - we did this on the tree boss. At level 16 every tank gets basically the same spell like this one:
Intimidates the target, increasing their damage taken by 5% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 5%, stacking up to 5 times.
Your melee attacks refresh the duration of Intimidated.
This will of course allow you for much faster boss fights - it seems as if the healer is the best choice to duel the tank since cleave from the dps will otherwise deal too much damage, unfortunately the tank can't be healed in the meantime which might negate this slightly. Please report your experience thus far, whether this worked for you as well and whether this works in other dungeons, too.
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grekb (1 members gave Thanks to Oxyfrmbl for this useful post)
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Is there a list of the instances that even allow duels inside?
Do these talents only stay enabled for the duration of the duel?
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Originally Posted by
Oxyfrmbl
This will of course allow you for much faster boss fights - it seems as if the healer is the best choice to duel the tank since cleave from the dps will otherwise deal too much damage, unfortunately the tank can't be healed in the meantime which might negate this slightly.
Well thats no problem. A hunter or a mage can duel tank, get a monk to cast "Soothing Mist" on both of you and win.
Inmy opinion best composition would be tank duel a warlock, hunter duel a mage, monk heal both duel duos. So that dps classes can get their own dps boosts through their honor talents.
Last edited by grekb; 11-08-2016 at 12:35 AM.
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Could you specify a little more?
What was the difficulty of the instance?
Where did you started the duel?
I've gone with some partners and there was no way to start a duel in the entire instance.