Orgrimmar - Remain in air without flying mount menu

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  1. #1
    Konkar's Avatar Active Member
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    Orgrimmar - Remain in air without flying mount

    Hello. This one is all about zeppelins - and the way they behave.

    What I'm going to show you will allow you to stand, cast, drink, basicly do what you want, _IN THE AIR_ (although, very limited amount of places you can choose).
    Uses I can think of would be to simply amaze people, or, if you happen to be alliance, kill some hordies (night elf - shadowmeld ftw?)


    Requirements:
    Flying Mount (speed does not matter)
    "Move Down" binding bound to a key. Default "X"

    How-To:

    Step 1:

    Start off by getting into the airspace of orgrimmar. Then observe the zeppelins and their flight paths, until you find the spot in the air you want to end up at. (You can stay whereever the zeppelins top has been at (see pictures if unsure about what I mean).
    See picture below for more details.
    Picture 1

    Step 2:
    See picture 2. Do not panic incase you go "inside" the zeppelin after pressing x, just do not press any keys.
    Picture 2

    Step 3:

    Once you have landed ontop of the zeppelin, do not move. Wait for the zeppelin to move, so it is no longer under you. You may dismount (and stealth or whatever) at this point. See picture 3 below.
    Picture 3

    Step 4:

    Once the zeppelin has left, you should remain in the air, able to cast, do /emotes, remount, etc. Casting spells like Levitate will cause you to fall (as they move your character). Moving your character with WASD/mouse will also cause you to fall.


    And there you go. I imagine alliance side (night elves especially) being able to use this position to kill horde characters.
    Other then I have been unable to find many uses to it (well, inviting lowbies and Leap of Faiting them into air always works, but that only scares them that much)

    I was unable to find any threads about the exploit, and I have found it on my own (although thanks to my friends who helped me out with testing stuff)

    Edit: Lol, already seeing people spinning around in the air @ zeppelin flightpaths on my realm. Closing in on 150 views 0 posts.. :<
    Last edited by Konkar; 12-05-2011 at 09:34 AM.

    Orgrimmar - Remain in air without flying mount
  2. #2
    Squido's Avatar Sergeant
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    Confirmed. +rep

    Guess I can always summon a raid to their deaths

  3. #3
    aamlord's Avatar Active Member
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    No idea if it's a repost but I've known of this issue for a year. Since flying was allowed in old world zones, I've gotten left behind because I didn't "land" on the zepplin properly and ended up floating in the air.

  4. #4
    Konkar's Avatar Active Member
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    I've only seen a thread about mass summing people to death from zeppelins (when they start moving). I was unable to find anything like this via searching - just link me to the original thread if you find one.

    Aamlord, I've known of it for quite some time, too, which is why I was quite suprised when I decided to search for it and found nothing.

  5. #5
    solar.'s Avatar Member
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    Originally Posted by Konkar View Post
    I've only seen a thread about mass summing people to death from zeppelins (when they start moving). I was unable to find anything like this via searching - just link me to the original thread if you find one.

    Aamlord, I've known of it for quite some time, too, which is why I was quite suprised when I decided to search for it and found nothing.
    Don't worry, a lot of folk on here claim every thing is a repost, they seem to forget that most other people here haven't seen it before and of course try to take away your dignity. Just try not to feed into it.
    Nice guide btw. +rep for you.

  6. #6
    Konkar's Avatar Active Member
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    Seems like people found some uses to it - got raided by 5 nelf boomkins on my lowbie - I should really stop pvpflagging myself :3

  7. #7
    Khorium's Avatar Site Donator
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    I can confirm this is still working on live servers (US). Also, the zeppelin can be moving when you land on it. And this works on other boats as well, like BB-Ratchet,
    etc. I also have a second account and I can see that sometimes the character that landed on the zeppelin shows up to other players as on the ground below where they are, but are still out of trade range when standing beside them.
    Last edited by Khorium; 05-19-2014 at 11:04 AM. Reason: line spacing

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