[Warlock] get 2nd darksoul without losing Kil'jaedens Cunning menu

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  1. #1
    aerounleashed's Avatar Active Member
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    [Warlock] get 2nd darksoul without losing Kil'jaedens Cunning

    Hi i found a simple way to get some extra dps as a warlock AND cast the filler spell while moving

    i created this macro:

    Code:
    #showtooltip Tome of the Clear Mind
    /cast Dark Soul
    /use Potion of the Jade Serpent
    /run LoadAddOn('Blizzard_TalentUI')
    /click PlayerTalentFrameTalentsTalentRow6Talent1 RightButton
    /click StaticPopup1Button1
    /run LearnTalent(17)
    first click activates darksoul and prepot(optional), second click cause u to learn kiljaedens cunning.

    the only bad thing is that u have to buy very much tome of clear mind, because every pull needs 2 tomes (re-specing into AD and macro needs another one)

    it also works with Mannoroth's Fury, just change
    Code:
    /run LearnTalent(17)
    into
    Code:
    /run LearnTalent(18)
    .

    greetings

    aerounleashed

    [Warlock] get 2nd darksoul without losing Kil'jaedens Cunning
  2. #2
    Edsaxe's Avatar Member
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    Originally Posted by aerounleashed View Post
    Hi i found a simple way to get some extra dps as a warlock AND cast the filler spell while moving

    i created this macro:

    Code:
    #showtooltip Tome of the Clear Mind
    /cast Dark Soul
    /use Potion of the Jade Serpent
    /run LoadAddOn('Blizzard_TalentUI')
    /click PlayerTalentFrameTalentsTalentRow6Talent1 RightButton
    /click StaticPopup1Button1
    /run LearnTalent(17)
    first click activates darksoul and prepot(optional), second click cause u to learn kiljaedens cunning.

    the only bad thing is that u have to buy very much tome of clear mind, because every pull needs 2 tomes (re-specing into AD and macro needs another one)

    it also works with Mannoroth's Fury, just change
    Code:
    /run LearnTalent(17)
    into
    Code:
    /run LearnTalent(18)
    .

    greetings

    aerounleashed
    Anyone tested this type of macro in arena?

  3. #3
    gongmang1's Avatar Member
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    nice find and useful

  4. #4
    Bippy's Avatar I'm Back Baby Laykith's Master CoreCoins Purchaser
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    Will test this when I get home. When I saw this (My main is a lock) I almost freaked the hell out.... I'm currently sitting in my sociology class. I got some weird looks, let me tell you.

    Edit: I can rep now! YAY! +3 Rep cookies.
    Last edited by Bippy; 09-27-2013 at 08:45 AM.

  5. #5
    sofian's Avatar Private
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    switch in elite plz

  6. #6
    Bippy's Avatar I'm Back Baby Laykith's Master CoreCoins Purchaser
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    Originally Posted by sofian View Post
    switch in elite plz
    3 Posts...1 rep.. Elite request?

    Non-Participating member =/= Elite jurisdiction..

  7. #7
    aerounleashed's Avatar Active Member
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    Originally Posted by Edsaxe View Post
    Anyone tested this type of macro in arena?
    i dont think it works in arena because almost all buffs will be removed when battle starts and after it started you cannot change talents or spec.

  8. #8
    Skal's Avatar Sergeant
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    Just tested, not working in arenas, the DS buff dissapeared when the gates opened..

  9. #9
    Zethth's Avatar Active Member
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    Very nice, you can also on pulls where you know you need lots of AoE switch to 2peice t13 and summon an infernal, then swap back to normal set (before combat, of course), 2set piece: (2)
    Set: The duration of your Doomguard and Infernal summons is increased by 30 sec and the cooldown of those spells is reduced by 4 min.

    not sure exactly how much use you could make of this since I don't pve much and I don't the fights, but I felt it was worth mentioning now we're talking locks

    Edit: Maybe for cm's with a short timer? Could come in handy there, or if you try push timer and dont excess 10 min / use it on an earlier fight
    Last edited by Zethth; 09-27-2013 at 01:19 PM.

  10. #10
    Alfalfa's Avatar Legendary
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    Originally Posted by Zethth View Post
    Very nice, you can also on pulls where you know you need lots of AoE switch to 2peice t13 and summon an infernal, then swap back to normal set (before combat, of course), 2set piece: (2)
    Set: The duration of your Doomguard and Infernal summons is increased by 30 sec and the cooldown of those spells is reduced by 4 min.

    not sure exactly how much use you could make of this since I don't pve much and I don't the fights, but I felt it was worth mentioning now we're talking locks

    Edit: Maybe for cm's with a short timer? Could come in handy there, or if you try push timer and dont excess 10 min / use it on an earlier fight
    That's actually pretty awesome. You'd have to be careful to switch it back fast enough before combat starts.
    /use [t13 pieces]
    /cast Summon Doomgaurd
    /use [t16 pieces]

  11. #11
    Zazs's Avatar Contributor
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    /use [t13 pieces]
    /cast Summon Doomgaurd
    /use [t16 pieces]
    Actually it should be more like this:

    macro1
    /use [first t13 armor]
    /use [second t13 armor]
    /cast summon doomguard

    macro2
    //use [first t16 armor]
    /use [second t16 armor]
    /run LearnTalent(16/17/1

    The question is: will the doomguard stay active once you switch to t16? And afaik you cant respec any talents that are on cooldown.

    I get a message when using the 2nd macro: unable to learn talent.

  12. #12
    aerounleashed's Avatar Active Member
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    doesnt work with doomguard because u need a target to summon it. only works with infernal (doesnt need a a target)

  13. #13
    aerounleashed's Avatar Active Member
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    Originally Posted by Zazs View Post
    Actually it should be more like this:

    macro1
    /use [first t13 armor]
    /use [second t13 armor]
    /cast summon doomguard

    macro2
    //use [first t16 armor]
    /use [second t16 armor]
    /run LearnTalent(16/17/1

    The question is: will the doomguard stay active once you switch to t16? And afaik you cant respec any talents that are on cooldown.

    I get a message when using the 2nd macro: unable to learn talent.
    you have to use my macro. it is the only way to use the 2nd dark soul charge and respec into KC/MF

  14. #14
    Zethth's Avatar Active Member
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    Originally Posted by Alfalfa View Post
    That's actually pretty awesome. You'd have to be careful to switch it back fast enough before combat starts.
    /use [t13 pieces]
    /cast Summon Doomgaurd
    /use [t16 pieces]
    Doomguard wont work as it put you in combat and you cant switch back, would have to be infernal

  15. #15
    Zazs's Avatar Contributor
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    Right. Doomguard requires a target.

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