Longer speed buffs menu

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  1. #1
    idusy-org's Avatar Active Member
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    Longer speed buffs

    Simple, semi-commonly know trick.

    First off, I highly suggest turning on the "Buff Durations" option in interface options.

    Watch your sprint/WSG speed/Swiftness buff in the top right hand corner.

    wait till it reaches zero.

    (This may take a couple trys to get timing right, but once you do its pretty easy)

    wait a little bit while it still says zero and then jump, you should be moving forward at the same speed when the buff weres off till you hit the ground.
    Unproud member of Snitchstianity

    Longer speed buffs
  2. #2
    Datonking's Avatar Active Member
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    Re: Longer speed buffs

    This works but it takes 5-6 tries for me...also work right when you cast it just /sit /stand 255 macro and it will make the timer not move untill like 30 seconds after
    Vote for MMOwned!

  3. #3
    Scarmaker's Avatar Banned
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    Re: Longer speed buffs

    This is awesome idusy... its so simple... thats why i didnt know how +rep

  4. #4
    lvlrbojang1es's Avatar Active Member
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    Re: Longer speed buffs

    I think you both are talking about two different things.

    Idusy is just stating the fact that if you're moving at 100% movement speed (via speed boots/sprint) and jump while right when the buff hits 0, you will gain an extra half second to second until you hit the ground (cause your initial take of speed was 100% and continues to be 100% until you hit the ground and start moving normal run speed.

    Daton I’m assuming you're talking about lagging the timer which is difficult to do. Once again I’m not sure exactly what it is you mean due to your amazing descriptive abilities or lack there of.

  5. #5
    Datonking's Avatar Active Member
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    Re: Longer speed buffs

    Yeah...go with idusy lol
    Vote for MMOwned!

  6. #6
    idusy-org's Avatar Active Member
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    Re: Longer speed buffs

    Originally Posted by lvlrbojang1es
    Daton I’m assuming you're talking about lagging the timer which is difficult to do. Once again I’m not sure exactly what it is you mean due to your amazing descriptive abilities or lack there of.
    Who knows....................

    Datonkings spamcap is to tight, it might end up cutting off the circulation to MMOwned.

    You need to stop the spam, if it gets serious enough to the point where you get suspened repeatedly and everytime you get back you spam more and more, you WILL end up with a perma-ban, like janzi (if you dont know dont ask)
    Unproud member of Snitchstianity

  7. #7
    Datonking's Avatar Active Member
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    Re: Longer speed buffs

    Ooops sry idusy i forgot that sentences have to have meaning...no i dnot know so i wont ask and...uhhh...This works if you dive underwater also but it lasts for about 5 secodns
    Vote for MMOwned!

  8. #8
    Sasukedk's Avatar Active Member
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    Re: Longer speed buffs

    lol i already knew that one, have been using it for almost a year now...

    SNEAK SNEAK STAB STAB - Rogue inc.
    I know how to play rogue, and i dont have to make a pvp vid to show it.

  9. #9
    Zakuno's Avatar Member
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    Re: Longer speed buffs

    Hehe, simply half-a-second extra? >.<

    Sounds good for fun, but is it worth it? :-)
    An Epitome of Doom.

  10. #10
    idusy-org's Avatar Active Member
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    Re: Longer speed buffs

    Originally Posted by Zakuno
    Hehe, simply half-a-second extra? >.<

    Sounds good for fun, but is it worth it? :-)
    Your kidding right?? its DEFINITLY worth it! once you get the timing rihgt you can jump at nearly the exact time it wears off and be jumping full speed buff-less, which is a HUGE help trust me

    Okay, so say its 10-19 WSG and you are 1-v-1ing with another twinked rogue (If you dont like twinks, just roleplay for a minute) and you decide fighting is to risky and take off for the flag, you grab the flag, you need to get the **** out before he pwns you to dearth, so you start to run but hes hot on your tail, you hit your sprint, then he hits hes, its a hot pursuit, you are down to 100 health, one hit could mean certain DEATH! till the last 1 second you both have sprint, you take a jump at 0 seconds down the tunnel (Long jump with speed downhill!) and his sprint weres off will you are still rocketing through the air, he hits "2, 2, 2, 2, 2" franticly trying to hit with Sinister Strike, but the message apears in cruel red letters "Out of Range!"... you just made away whit the flag. Swiftness pot and repeat the process, or health pot. GG, and keep on MMOwning 'em!
    Unproud member of Snitchstianity

  11. #11
    Enfeebleness's Avatar Elite User
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    Re: Longer speed buffs

    Originally Posted by idusy
    he hits "2, 2, 2, 2, 2" franticly trying to hit with Sinister Strike, but the message apears in cruel red letters "Out of Range!"
    I sure do hate it when i'm spamming my 2 key to sinister strike on my twink and i'm directly on top of them and i'm still too far away :P

    I was going to switch that today too (auto-attack on 1 FTL) but i decided meh XD

  12. #12
    idusy-org's Avatar Active Member
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    Re: Longer speed buffs

    Originally Posted by Enfeebleness
    I sure do hate it when i'm spamming my 2 key to sinister strike on my twink and i'm directly on top of them and i'm still too far away :P

    I was going to switch that today too (auto-attack on 1 FTL) but i decided meh XD
    I fell your pain man.. BTW 1 is KICK!!!
    Unproud member of Snitchstianity

  13. #13
    Enfeebleness's Avatar Elite User
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    Re: Longer speed buffs

    I got E set to kick, Q set for a bomb, F set to stealth, G is mount on my main :P

    I'll probably make 1 Expose armor, just for those pesky warriors, and because i have every other main spell pretty much keybound

  14. #14
    idusy-org's Avatar Active Member
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    Re: Longer speed buffs

    Yea ive been thinkin about setting kick to a lower letter key but idk, Im doin fine with it as one right now, i prolly wouldnt use 1 other wise
    Unproud member of Snitchstianity

  15. #15
    Tenshi's Avatar Active Member
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    Re: Longer speed buffs

    You can also get a head start in Arathi Basin by jumping over the fence once it says "The match has begun"

    Once that is announced, there is generally a 1 second delay before the gates fully drop, and during that once second you can jump over and start running.

    Moral of the story, jump whenever possible, you never know what you might find out

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