Eye of Kilrog glyph glitch menu

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  1. #1
    Zazs's Avatar Contributor
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    Eye of Kilrog glyph glitch

    I found this while looking for trasures in pandaria inside caves and the eye was way faster for searching while my body stays outside the cave. You need the glyph because it allowes the eye to fly outside, normaly not inside. You need a key assigned to "always move" to get this to work. Summon the eye and as soon as it appears for you to control, press the key and space (or whatever to make it fly) so the eye isnt on the ground anymore. Enter the cave and dont stand still until you finished your search. As soon as you stand still, the eye will stop flying inside.
    Its not a big thing, more a timesaver if you want to speed things up. It doesnt work everytime, maybe 80-90% of the caves I´ve tried.

    Eye of Kilrog glyph glitch
  2. #2
    Dalemaunder's Avatar Banned
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    Not sure 100% sure about caves but this definitely works with buildings, tested with the Inn in dwarven district in SW and the cathedral.

    Edit: Just tested with the Fargodeep Mine in Elwynn, confirmed that it also works in caves.
    Last edited by Dalemaunder; 01-01-2013 at 12:07 PM.

  3. #3
    SuperKop's Avatar Contributor
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    I wonder if this is like the bug I always get on my druid in SW. The build in Trade District that everyone repairs at, never dismounts me or takes me out of flight form. Possibly same type of glitch?

  4. #4
    rabber's Avatar Sergeant
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    Afaik, flying with the eye in buildings and caves is the same as flying in with a flying mount, the 'dismount' just seems to come a lot later. I've used this plenty of times to put my portal on unreachable places.

  5. #5
    Dalemaunder's Avatar Banned
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    Originally Posted by rabber View Post
    Afaik, flying with the eye in buildings and caves is the same as flying in with a flying mount, the 'dismount' just seems to come a lot later. I've used this plenty of times to put my portal on unreachable places.
    From what I've seen, the dismount on the eye of kilrog is indefinite until you stop moving, mounts will always dismount after a few seconds, based on your latency.

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