[Hunter] Prevent your party from fearing in Shadowlab. menu

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  1. #1
    Nugma's Avatar Field Marshal
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    [Hunter] Prevent your party from fearing in Shadowlab.

    -----)(Please leave the copyright text intact)(-----
    This post is copyright by the user posting it and MMOwned.com - World of Warcraft Exploits,Hacks, Bots and Guides, where it was posted. You may not copy or reproduce this information on any other site without written permission from both the poster and MMOwned.com

    Snake trap. If you time it right, Fel Overseers will fear the snakes instead of the party. Doing it as we speak!
    Last edited by Nugma; 07-08-2007 at 11:11 AM.

    [Hunter] Prevent your party from fearing in Shadowlab.
  2. #2
    keyblader's Avatar Member
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    Re: [Hunter] Prevent your party from fearing in Shadowlab.

    Noob to world: what does snake trap do?
    AZEROTH IS UNDER ATTACK

  3. #3
    Nugma's Avatar Field Marshal
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    Re: [Hunter] Prevent your party from fearing in Shadowlab.

    Originally Posted by keyblader
    Noob to world: what does snake trap do?
    Look it up? -_-

  4. #4
    RichyG's Avatar Active Member
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    Re: [Hunter] Prevent your party from fearing in Shadowlab.

    Originally Posted by keyblader
    Noob to world: what does snake trap do?

    When the trap is activated, Snakes appear and attack.

    Horde Fanatic

  5. #5
    Hotan's Avatar Member
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    Re: [Hunter] Prevent your party from fearing in Shadowlab.

    Or just group with a resto or ele shaman

  6. #6
    97036's Avatar Active Member
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    Re: [Hunter] Prevent your party from fearing in Shadowlab.

    Originally Posted by Hotan
    Or just group with a resto or ele shaman
    The shamans specc doesn't matter ._.

  7. #7
    Cakewalk's Avatar Active Member
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    Re: [Hunter] Prevent your party from fearing in Shadowlab.

    Originally Posted by 97036
    The shamans specc doesn't matter ._.
    Yes it does, cause Enhancement sucks end-game

  8. #8
    Demonicmaster's Avatar Member
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    Re: [Hunter] Prevent your party from fearing in Shadowlab.

    The Fear does not only affect the snakes it will affect the party as well. Take it from someone who knows. I have run SL sooo many times to get my Sonic Spear its not even funny.

  9. #9
    Hotan's Avatar Member
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    Re: [Hunter] Prevent your party from fearing in Shadowlab.

    Originally Posted by ninjanisse
    Yes it does, cause Enhancement sucks end-game
    Exactly.

  10. #10
    Nugma's Avatar Field Marshal
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    Re: [Hunter] Prevent your party from fearing in Shadowlab.

    Originally Posted by Demonicmaster
    The Fear does not only affect the snakes it will affect the party as well. Take it from someone who knows. I have run SL sooo many times to get my Sonic Spear its not even funny.
    Yes, we had a few fears on a random party member, rest of the feared were the snakes. Still helps out alot.

  11. #11
    evil9011's Avatar Member
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    Re: [Hunter] Prevent your party from fearing in Shadowlab.

    i have a shaman in my guild that has the best dps in our guild you just have to play it right and have good gear she gets agro off the tank nealy all the time and stays on 1# dps meter

  12. #12
    ADAMZY's Avatar Member
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    Re: [Hunter] Prevent your party from fearing in Shadowlab.

    Originally Posted by evil9011
    i have a shaman in my guild that has the best dps in our guild you just have to play it right and have good gear she gets agro off the tank nealy all the time and stays on 1# dps meter
    This is exactly why they suck end game (no aggro dump) much better taking a rogue or mage (they have cc also)

    If you can avoid taking a noob enhancement shammy that keeps taking aggro do it (same for DPS warriors)

    This is why i have to spec prot each week for raiding, then back to 31/30/0 for arena

    Originally Posted by Nugma
    Yes, we had a few fears on a random party member, rest of the feared were the snakes. Still helps out alot.
    I can confirm this although it helps, it is not as reliable as 4 tremor totems like a guild run I had
    Last edited by ADAMZY; 07-22-2007 at 09:17 PM.

  13. #13
    Vanilla's Avatar Member
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    Re: [Hunter] Prevent your party from fearing in Shadowlab.

    Originally Posted by Hotan
    Exactly.
    And why wouldn't you want a resto shaman? The shaman doesn't need to be specced for DPS to throw the fear absorbing totems.


    Oh and, Enhancement doesn't suck, you just need the gear.

    Also, since when was Shadow Labs "end-game"? Lol.

  14. #14
    Marlo's Avatar Banned
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    Re: [Hunter] Prevent your party from fearing in Shadowlab.

    Since it became a lvl 70 heroic instance?

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