[QUESTION] Race Icons menu

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  1. #1
    staleness's Avatar Member
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    [QUESTION] Race Icons

    So I've been working on enabling worgen and goblins for 3.3.5a, and I think I've done pretty good so far. One thing that was really stumping me was where the icons were coming from and how to add custom icons. I finally made the connection, though. I got ahold of two files, UI-CHARACTERCREATE-RACESROUND.blp and UI-CHARACTERCREATE-RACES.blp with worgen and goblin icons added.

    The only problem now for me, is that from what I can tell race_icon_tcoords controls the coordinates of both the round and square icons, right? I can get the square icons lined up, but the round ones not at all. When I attempt to, I end up messing the square icons up. Please help me, I'm so tired and so disappoint that I can't figure it out. I'll upload my charactercreate.xml..
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    [QUESTION] Race Icons
  2. #2
    staleness's Avatar Member
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    Well I managed to get rid of the round icons completely for the sake of being uniform, made it look nice, edited the info box frame. I managed to get the goblin/worgen races working/playable. I replaced fel orc with worgen, gave it a new modelid so that fel orcs mobs still look like fel orcs (from what I can tell, they do anyway). Just one question, for anyone who wants to help me.

    Goblins are working great, except for the male npcs. They all have the same hairstyle with no texture a (white, not green) ponytail. The only hairstyle the original goblin male has, right? Does anyone have a clue why they all show it, and how to get rid of it? I know CharSections is responsible in some way, but I am still kind of lost as to how to edit those few dbcs controlling hair, geosets, and facial hairs. I have mostly been doing copy/pasting from cata dbcs. Any help or hints, please.

  3. #3
    staleness's Avatar Member
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    just thought I'd update the thread saying I fixed the goblin npc hair issue. I think I used -1 in creaturedisplayinfoextra.dbc hairstyle column. probably not a good fix for just any race.

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