I want to add hidden traps to my maze tool.
For this I need a way remove the collision from a gameobject so a player will be able to walk/fall through it.
Does anyone know a way to do this?
I want to add hidden traps to my maze tool.
For this I need a way remove the collision from a gameobject so a player will be able to walk/fall through it.
Does anyone know a way to do this?
Figured it out.
gameobject_template
type: 0 (door)
flags: 4 (not interactable)
gameobject:
state: 0 (door open)