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  1. #1
    Nadromar's Avatar Contributor
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    Gameobject with no collision?

    I want to add hidden traps to my maze tool.
    For this I need a way remove the collision from a gameobject so a player will be able to walk/fall through it.

    Does anyone know a way to do this?

    Gameobject with no collision?
  2. #2
    Nadromar's Avatar Contributor
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    Figured it out.

    gameobject_template
    type: 0 (door)
    flags: 4 (not interactable)

    gameobject:
    state: 0 (door open)

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