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  1. #1
    thefallen1one's Avatar Established Member
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    Some Qs

    Anyone know about a bug on trinity that doesn't display weapon IDs correctly on anything?

    And How would I make an NPC run. Like From when it spawns to a WP.

    Some Qs
  2. #2
    Exactly's Avatar Active Member
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    Originally Posted by thefallen1one View Post
    Anyone know about a bug on trinity that doesn't display weapon IDs correctly on anything?
    If you want to make a custom item have its displayID work, you need to replace and existing item. The item you replace should also bee unavailable to players (for obvious reasons), you can find a list of unavailable items to players here. Then to change the displayid and other things like material you need to go and edit Item.dbc so that the displayid from the item in Item.dbc matches the displayid of the custom item's displayid in the database. You have to do this method in order to enchant custom items and be able to use abilities with custom weapons.

    Originally Posted by thefallen1one View Post
    And How would I make an NPC run. Like From when it spawns to a WP.
    You need to use the Trinitycore waypoint system found in your database.

  3. #3
    thefallen1one's Avatar Established Member
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    Thanks those are solved jsut have one more important issue. The cannon, can be used to shoot and aim, as a vehicle. It should be rooted but you can move it. how can I fix this?

  4. #4
    Exactly's Avatar Active Member
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    Originally Posted by thefallen1one View Post
    Thanks those are solved jsut have one more important issue. The cannon, can be used to shoot and aim, as a vehicle. It should be rooted but you can move it. how can I fix this?
    What do you mean by Cannon?

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