[Question] Zeppelin's Flightpath menu

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  1. #1
    BanzBoyz77's Avatar Contributor
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    [Question] Zeppelin's Flightpath

    I am recently building a completely custom orgrimmar and a new isles called the Suramar Isles. I need a way for players to get there that is blizzlike. With the custom orgrimmar, I want to move the zeppelin flight locations to the already modeled in Zeppelin Towers on the canyon of Orgrimmar. I would also like to create a new zeppelin flightpath to the Isles of Suramar.

    Does anyone know how zeppelins work in wow and what mechanics go into making a zeppelin take you places?

    If there is a guide to doing this, please redirect me to it. If you have a particle idea of how zeppelins work and what dbc files need to be edited for a zeppelin to work properly post that here as well.

    Thanks.

    [Question] Zeppelin's Flightpath
  2. #2
    Confucius's Avatar Super Moderator Don't Look Back in Anger

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    Maybe they are stored in taxinodes like fps, however I havent done emu in forever, I'm sure this is something stone knows though so lets just wait for the all mighty baby head to come into the thread

  3. #3
    stoneharry's Avatar Moderator Harry


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    They are simply classed as taxi's.

    TransportData and the TaxiPath related DBC files, it can all be found in there.

    However, Blizzard did something in around patch 2.x to stop people editing the taxi paths to go to GM Island and such. I don't know what they did, but I was unable to create custom transports because of it. Good luck to you.

  4. #4
    BanzBoyz77's Avatar Contributor
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    It's always worth a shot, thanks for the info Stoneharry!

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