I have created a script like the basic quest in Cataclysm, attack the dummies. Although I want the player to attack a specific amount. I created a lua script so when the dummies health hits 1, he automaticly regains full health. The problem is, I wanted the player to kill the dummy, dummy gets full health and the player gets a 1/4 Killed Dummies, but when the player kills a dummy, my script completes the whole quest like the player killed 4 dummies ( well the dummies never really die, they regain full health when they hit one health) My question is, can anyone make a script to not complete the quest but to give them a 1/4 Dummies Trained on for the quest. Would really help...