I create a object and select it, then i type: .gobject rotate y 90. But all that i see is a little transparency that fade in and out, but it doesn't rotate.
How can i make it rotate?
I create a object and select it, then i type: .gobject rotate y 90. But all that i see is a little transparency that fade in and out, but it doesn't rotate.
How can i make it rotate?
I'm having the same issue and I cannot seem to find a solution anywhere. If someone could figure this out for us, that would be great. and Yes, I have tried this command repeatedly. The game object fades slightly, then returns to normal state and does not move or turn whatsoever, no matter X or Y, and any number I put in.
.go rotate x 100
.go rotate y 100
Nothing works.
Question: Are the objects loaded through a static object cache client side, or is the object data sent by the server?
Well I can tell you that these objects are being spawned from my database. Entered into the database through HeidiSQL and being spawned through the Entry ID inside the GameObject_Names file.