Hi guys.
I'm looking for some time, just how the NPC does not pass through walls.
I have heard of "Nmap" what does?
Thanks.
Hi guys.
I'm looking for some time, just how the NPC does not pass through walls.
I have heard of "Nmap" what does?
Thanks.
nmap is a program for port scanning ppls connection not anything to do with a pserver. you mean vmaps* and you must extract the vmap files from your wow client with vmaps_extractor that come in the svn download of the source code. there are tutorials how to do vmap extraction and if you got a repack just go and ask the person that you got the repack from for the vmap extractor and vmap assemblers!
Last edited by Frostic; 07-23-2010 at 03:01 PM.
Unless Mangos have some kind of pathfinding algorithm the npcs will still walk through walls, vmaps only works as a LOS (Line of Sight) measure, meaning that mobs will not aggro you through walls (dont know if they will not aggro too if the are chain pulled).
Sorry, I meant mmap. Looking for a pathfinding system for testing on mangos and work with it.
Thank you to you for your responses.
No I mean, Is nearly impossible to have a pathfinding system right now, that would require to rewrite the entire emulator.
Yet they do: Prismatia - WoW Vanilla Pre-BC 1.12.1
Are there any other server to have this system?
Although I don't have a clue about french lang but that's really look amazing.
Last edited by marcelo_20xx; 08-03-2010 at 08:07 AM.