how can you compile Trinity for X64? I keep getting this error when i compile, when i compile 32 bit its fine
1>------ Skipped Build: Project: ACE_Wrappers ------
1>
2>------ Skipped Build: Project: genrevision ------
2>
3>------ Skipped Build: Project: zlib ------
3>
4>------ Skipped Build: Project: g3dlite ------
4>
5>------ Skipped Build: Project: framework ------
5>
6>------ Skipped Build: Project: sockets ------
6>
7>------ Skipped Build: Project: shared ------
7>
8>------ Skipped Build: Project: game ------
8>
9>------ Skipped Build: Project: TrinityRealm ------
9>
10>------ Skipped Build: Project: TrinityCore ------
10>
========== Build: 0 succeeded or up-to-date, 0 failed, 10 skipped ==========
I have tried added 64 bit support to Visual Studio 2008 as suggested by another thread but unsure how to do this.
thx
Z