My server will require a patch to play - but for now it's not obligated and I want it to.
Is there anything I can do to make some kind of check with the client, like on login attempt, if he is running the latest patch?
Like a check in the player's .mpq files or something?
I want to write this in the core so C++ is no problem.
p.s. Don't start about: 'don't play with patches it's bad for your server population blabla'.