Hi, for the 3.3a realm I am trying to implement 2 systems that I can not seem to figure out. I need a PvP token system, and a Donation token system. The PvP is the most important, because once that it is done, I will be ready to go 100% public with the 3.3a. Basically this is how the PvP token system should go:
Kill a player in BG: places 1 Small Token into your inventory
Trade in 10 Small Tokens for 1 Medium Token
Trade in 10 Medium Tokens for 1 Large token
And players may use Small Tokens to buy like deadly glad set, medium to buy furious glad set, and then large tokens to get relentless.
So please, if you could code it so that when ever you kill a player of the opposing faction, 1 Small Token will be added to your inventory. (They stack up to 100).
I am also looking for someone to help me implement the option of making an item cost TOKENS. Honor and such are no problem, I just need someone who can make something to allow me to make like Relentless Leather Spaulders cost 4 Large tokens from the vendor, not gold, not honor. Tokens.
If you can help me with this and get me where I need to go I will happily give you GM3 and what ever else I can provide for you.
Please contact me by MSN: [email protected] if you can do this. (Long-time dev's get a % of donations from server once we go public)