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  1. #1
    nvragain's Avatar Member
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    Hallowed Wands

    Ok so I made a server..3.1.3 Aspire Hearthstone...and i cant seem to get the Hallowed wands working in the dbc? I am setting up for my Halloween event and need them to be working. Any help on this? Can anyone share a .sql with me?

    Hallowed Wand - Leper Gnome - Item - World of Warcraft

    So since halloween is comin up..anyone have ideas for any events?
    Last edited by nvragain; 09-23-2009 at 07:47 PM.
    ArcEmu running on my dell inspiron 1520 with 2 gig ram and dual core processor...and 97 peeps playing on it via Lan

    Hallowed Wands
  2. #2
    Padlockcode's Avatar Active Member
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    Happy Halloween

    INSERT INTO items (entry, class, subclass, field4, name1, name2, name3, name4, displayid, quality, flags, buyprice, sellprice, inventorytype, allowableclass, allowablerace, itemlevel, requiredlevel, RequiredSkill, RequiredSkillRank, RequiredSkillSubRank, RequiredPlayerRank1, RequiredPlayerRank2, RequiredFaction, RequiredFactionStanding, `Unique`, maxcount, ContainerSlots, stat_type1, stat_value1, stat_type2, stat_value2, stat_type3, stat_value3, stat_type4, stat_value4, stat_type5, stat_value5, stat_type6, stat_value6, stat_type7, stat_value7, stat_type8, stat_value8, stat_type9, stat_value9, stat_type10, stat_value10, dmg_min1, dmg_max1, dmg_type1, dmg_min2, dmg_max2, dmg_type2, armor, holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res, delay, ammo_type, `range`, spellid_1, spelltrigger_1, spellcharges_1, spellcooldown_1, spellcategory_1, spellcategorycooldown_1, spellid_2, spelltrigger_2, spellcharges_2, spellcooldown_2, spellcategory_2, spellcategorycooldown_2, spellid_3, spelltrigger_3, spellcharges_3, spellcooldown_3, spellcategory_3, spellcategorycooldown_3, spellid_4, spelltrigger_4, spellcharges_4, spellcooldown_4, spellcategory_4, spellcategorycooldown_4, spellid_5, spelltrigger_5, spellcharges_5, spellcooldown_5, spellcategory_5, spellcategorycooldown_5, bonding, description, page_id, page_language, page_material, quest_id, lock_id, lock_material, sheathID, randomprop, RandomSuffixId, block, itemset, MaxDurability, ZoneNameID, mapid, bagfamily, TotemCategory, socket_color_1, unk201_3, socket_color_2, unk201_5, socket_color_3, unk201_7, socket_bonus, GemProperties, ReqDisenchantSkill)
    VALUES (99998, 0, 8, -1, "Leper Transformation Wand", "Leper Transformation Wand", "Leper Transformation Wand", "Leper Transformation Wand", 7292, 6, 0, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24713, 0, 10, 10000, 1141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, "", 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);

  3. #3
    SupernovaHH's Avatar Member
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    i just made an NPC for this. Here ill post the script and sql below for you, it works 100%

    Spirit Halloween Costume Vendor
    Code:
    insert into `creature_names` (`entry`, `name`, `subname`, `info_str`, `Flags1`, `type`, `family`, `rank`, `unk4`, `spelldataid`, `male_displayid`, `female_displayid`, `male_displayid2`, `female_displayid2`, `unknown_float1`, `unknown_float2`, `civilian`, `leader`) 
    values ('900110', "Spirit Halloween", "Halloween Costumes", '', '0', '10', '0', '1', '0', '0', '20020', '20022', '0', '0', '1', '1', '0', '0');
    
    insert into `creature_proto` (`entry`, `minlevel`, `maxlevel`, `faction`, `minhealth`, `maxhealth`, `mana`, `scale`, `npcflags`, `attacktime`, `attacktype`, `mindamage`, `maxdamage`, `can_ranged`, `rangedattacktime`, `rangedmindamage`, `rangedmaxdamage`, `respawntime`, `armor`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `combat_reach`, `bounding_radius`, `auras`, `boss`, `money`, `invisibility_type`, `death_state`, `walk_speed`, `run_speed`, `fly_speed`, `extra_a9_flags`, `spell1`, `spell2`, `spell3`, `spell4`, `spell_flags`, `modImmunities`) 
    values ('900110', '80', '80', '35', '63000', '63000', '36000', '1', '0', '100', '0', '3000', '4000', '0', '0', '0', '0', '500000', '8000', '0', '0', '0', '0', '0', '0', '0', '0', "0", '1', '0', '0', '0', '2.50', '8.00', '14.00', '0', '0', '0', '0', '0', '0', '0');
    Spirit Halloween Lua script to make it work
    Code:
    function On_Gossip_Talk2(unit, event, player)
    unit:GossipCreateMenu(3544, player, 0)
    unit:GossipMenuAddItem(2, "|cFF008080Pirate Costumes", 7000, 0)
    unit:GossipMenuAddItem(2, "|cFF0000FFNinja Costumes", 7001, 0)
    unit:GossipMenuAddItem(2, "|cFF008080Leper Gnome Costumes", 7002, 0)
    unit:GossipMenuAddItem(2, "|cFF0000FFGhost Costumes", 7003, 0)
    unit:GossipMenuAddItem(2, "|cFF008080Bat Costume", 7004, 0)
    unit:GossipMenuAddItem(2, "|cFF0000FFSkeleton Costume", 7005, 0)
    unit:GossipMenuAddItem(2, "|cFF008080Wisp Costume", 7006, 0)
    unit:GossipMenuAddItem(2, "BONUS!|cFF0000FFRabbit Costume", 7015, 0)
    unit:GossipMenuAddItem(2, "BONUS!|cFF0000FFFrog Costume", 7016, 0)
    unit:GossipSendMenu(player)
    end
    
    function On_Gossip_Select2 (unit, event, player, id, intid, code)
    
    if(intid == 7000) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:GossipMenuAddItem(1, "Undead Male Pirate", 7007, 0)
    unit:GossipMenuAddItem(1, "Human Female Pirate", 7008, 0)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 7001) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:GossipMenuAddItem(1, "Human Male Ninja", 7009, 0)
    unit:GossipMenuAddItem(1, "Human Female Ninja", 7010, 0)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 7002) then
    unit:GossipCreateMenu(62, player, 0)
    unit:GossipMenuAddItem(1, "Male Leper Gnome", 7011, 0)
    unit:GossipMenuAddItem(1, "Female Leper Gnome", 7012, 0)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 7003) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:GossipMenuAddItem(1, "Male Ghost", 7013, 0)
    unit:GossipMenuAddItem(1, "Female Ghost", 7014, 0)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 7004) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:FullCastSpellOnTarget(24732, player)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 7005) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:FullCastSpellOnTarget(24723, player)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 7006) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:FullCastSpellOnTarget(24740, player)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 7007) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:FullCastSpellOnTarget(24708, player)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 7008) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:FullCastSpellOnTarget(24709, player)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 7009) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:FullCastSpellOnTarget(24711, player)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 7010) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:FullCastSpellOnTarget(24710, player)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 7011) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:FullCastSpellOnTarget(24712, player)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 7012) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:FullCastSpellOnTarget(24713, player)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 7013) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:FullCastSpellOnTarget(24735, player)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 7014) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:FullCastSpellOnTarget(24736, player)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 7015) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:FullCastSpellOnTarget(61716, player)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 7016) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:FullCastSpellOnTarget(24753, player)
    unit:GossipSendMenu(player)
    end
    
    end
    
    RegisterUnitGossipEvent(900110, 1, "On_Gossip_Talk2")
    RegisterUnitGossipEvent(900110, 2, "On_Gossip_Select2")
    This NPC applies a costume for you, if you want him to have more costumes PM me on mmowned with what you want and ill do it for you

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