Code:
insert into `worldmap_info` (`entry`, `screenid`, `type`, `maxplayers`, `minlevel`, `minlevel_heroic`, `repopx`, `repopy`, `repopz`, `repopentry`, `area_name`, `flags`, `cooldown`, `lvl_mod_a`, `required_quest`, `required_item`, `heroic_keyid_1`, `heroic_keyid_2`, `viewingDistance`, `required_checkpoint`) values('628','628','0','0','1','1','0','0','0','0','Isle of Conquest','0','0','0','0','0','0','0','80','0');
insert into `worldmap_info` (`entry`, `screenid`, `type`, `maxplayers`, `minlevel`, `minlevel_heroic`, `repopx`, `repopy`, `repopz`, `repopentry`, `area_name`, `flags`, `cooldown`, `lvl_mod_a`, `required_quest`, `required_item`, `heroic_keyid_1`, `heroic_keyid_2`, `viewingDistance`, `required_checkpoint`) values('603','603','0','0','1','1','0','0','0','0','Ulduar','0','0','0','0','0','0','0','195','0');
insert into `worldmap_info` (`entry`, `screenid`, `type`, `maxplayers`, `minlevel`, `minlevel_heroic`, `repopx`, `repopy`, `repopz`, `repopentry`, `area_name`, `flags`, `cooldown`, `lvl_mod_a`, `required_quest`, `required_item`, `heroic_keyid_1`, `heroic_keyid_2`, `viewingDistance`, `required_checkpoint`) values('650','650','0','0','1','1','0','0','0','0','Crusdares Coliseum','0','0','0','0','0','0','0','195','0');
insert into `worldmap_info` (`entry`, `screenid`, `type`, `maxplayers`, `minlevel`, `minlevel_heroic`, `repopx`, `repopy`, `repopz`, `repopentry`, `area_name`, `flags`, `cooldown`, `lvl_mod_a`, `required_quest`, `required_item`, `heroic_keyid_1`, `heroic_keyid_2`, `viewingDistance`, `required_checkpoint`) values('649','649','0','0','1','1','0','0','0','0','Argent Tournament','0','0','0','0','0','0','0','195','0');