function Item_Trigger(item, event, player)
Item_menu(item, player)
end
function Item_menu(item, player)
if (player:IsInCombat() == true) then
player:SendAreaTriggerMessage("You are in combat, sucker")
else
item:GossipCreateMenu(3543, player, 0)
local race=player:GetPlayerRace()
if race==1 or race==3 or race==4 or race==7 or race==11 then
item:GossipMenuAddItem(2, "Alliance Mal", 1, 0)
item:GossipSendMenu(player)
else
item:GossipMenuAddItem(2, "Horde Mal", 2, 0)
item:GossipSendMenu(player)
end
function OnSelect(item, event, player, id, intid, code)
if (intid == 1) then
player:Teleport(30, 710.0447, -14.2990, 50.1353)
end
if (intid == 2) then
player:Teleport(30, -1367.4566, -227.9071, 98.4256)
end
RegisterItemGossipEvent(69480,1,"Item_Trigger")
RegisterItemGossipEvent(69480,2,"OnSelect")