Custom Races with MaNGOS menu

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  1. #1
    myran2's Avatar Contributor

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    Custom Races with MaNGOS

    I know it's possible to make custom races with Ascent Based servers,
    but I was wondering if it was possible to make custom races in MaNGOS?

    Any help is greatly appreciated!

    Custom Races with MaNGOS
  2. #2
    Sounddead's Avatar Contributor
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    Do you have superior skills?

    I live in a shoe

  3. #3
    The-Eradicator's Avatar Contributor

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    Anything you can do with one emulator you can do with all of them.

    Custom races requires client patch.

  4. #4
    darkhawk1010's Avatar Member
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    no it doesnt require a client patch cause it really depends on how good he wants to do it if he wants to change what they look like in game and in the create a character screen then yes it needs a patch but what i did with my old ascent server is just changed the display of the race in the database

  5. #5
    myran2's Avatar Contributor

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    In ascent based emu's, there's a field in playercreateinfo that lets you change the in-game displayID of different races. I want to know if theres a similar thing in MaNGOS

  6. #6
    The-Eradicator's Avatar Contributor

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    Originally Posted by darkhawk1010 View Post
    no it doesnt require a client patch cause it really depends on how good he wants to do it if he wants to change what they look like in game and in the create a character screen then yes it needs a patch but what i did with my old ascent server is just changed the display of the race in the database
    I don't personally consider that an acceptable solution to the problem since players can't make characters by themselves like that.

    Originally Posted by myran2 View Post
    In ascent based emu's, there's a field in playercreateinfo that lets you change the in-game displayID of different races. I want to know if theres a similar thing in MaNGOS
    I know TrinityCore has a SetNativeDisplayID function, so i'd say it does somewhere. I can't actually check right now but if you still don't have a solution to your problem in day or two i'll post again.

  7. #7
    darkhawk1010's Avatar Member
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    dude i mean go into character creation tab and modify the display so every lets say night elf warrior made looks like a goblin

  8. #8
    The-Eradicator's Avatar Contributor

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    Originally Posted by darkhawk1010 View Post
    dude i mean go into character creation tab and modify the display so every lets say night elf warrior made looks like a goblin
    I don't consider that an acceptable solution either, because then you lose a race.

    Keeping in mind i'm a perfectionist. ;P

  9. #9
    Dynashock's Avatar Contributor

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    I don't consider that an acceptable solution either, because then you lose a race.

    Keeping in mind i'm a perfectionist. ;P
    I have heard of people having an external program for adding those additional races so you won't lose the others. Not ideal, but rather that than losing some races.

    I'm not so sure on how it works though.

  10. #10
    The-Eradicator's Avatar Contributor

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    Originally Posted by Dynashock View Post
    I have heard of people having an external program for adding those additional races so you won't lose the others. Not ideal, but rather that than losing some races.

    I'm not so sure on how it works though.
    Well, you add new records to playercreateinfo with a new race ID. Someone has to manually set a character as that race though. I'm not sure how to do it on MaNGOS, but when I can i'm definitely going to look into it.

  11. #11
    myran2's Avatar Contributor

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    Originally Posted by The-Eradicator View Post
    I know TrinityCore has a SetNativeDisplayID function, so i'd say it does somewhere. I can't actually check right now but if you still don't have a solution to your problem in day or two i'll post again.
    Where is the nativedisplayID table in the DB?
    If I find it in the mean-time, i'll post back.
    Last edited by myran2; 07-11-2009 at 12:51 PM.

  12. #12
    The-Eradicator's Avatar Contributor

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    Originally Posted by myran2 View Post
    Where is the nativedisplayID table in the DB?
    If I find it in the mean-time, i'll post back.
    DisplayID & NativeDisplayID are found in the character data blob, on a by-character basis. You'll have to do some core work to set it automatically.

  13. #13
    myran2's Avatar Contributor

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    ah, ok
    yeah, I guess I'd have to make a web script that'd update that.
    Thanks for the help, so +Rep

    or like you said, I can mess around with the core.
    Last edited by myran2; 07-11-2009 at 01:21 PM.

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