Alright, me and my devs have started to encounter a few serious problems. As we are playtesting our server, we have started to notice the lack of the ability to hit high level mobs for any decent damage. At level 100, we are hitting same level 100 mobs (with and without armor) for only 8-30 damage on autoswings. This is all using tier 6 gear and level 70-80 weapons (obviously, however, the weapons would not be the issue if the weapon skill were to increase). We are mainly attributing this problem to the weapon skills (ex. swords) being capped at 450.. The equivalent for level 80. If anyone knows of a way to uncap the 450 limit, or another fix for this issue, please reply.
As a side note to the above issue-- we have tried the Generated Level Cap at 80 and 255. Nothing has helped.
Another issue we have been having is, from levels 90-93, the dodge rating for every class is 95%. Ninety-Five.. Percent. Obviously, this is a HUGE problem. If anyone knows of a fix, again, please reply.
Thirdly, as my server being a private server, we'd like to allow player from different factions to group and form guilds together and such. There is only one issue so far with this-- and it is the inability of healers of an opposite faction (in an interfaction group) to heal members of another faction.