Controlsx2 here's a patch for it:
Code:
Index: src/arcemu-world/Player.cpp
===================================================================
--- src/arcemu-world/Player.cpp (revision 2640)
+++ src/arcemu-world/Player.cpp (working copy)
@@ -816,6 +816,10 @@
SetUInt32Value(PLAYER_CHARACTER_POINTS2,2);
SetFloatValue(UNIT_MOD_CAST_SPEED, 1.0f);
SetUInt32Value(PLAYER_FIELD_MAX_LEVEL, sWorld.m_levelCap);
+
+ if( class_ != WARRIOR && class_ != ROGUE && class_ != DEATHKNIGHT )
+ for(uint32 x=0; x<7; x++)
+ ModFloatValue(UNIT_FIELD_POWER_COST_MULTIPLIER+x, -0.4f);//40%
// Gold Starting Amount
SetUInt32Value(PLAYER_FIELD_COINAGE, sWorld.GoldStartAmount);
Reduces spell cost by 40% for all mana using classes.
edit:
Patch is for latest arcemu, btw