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  1. #1
    havak's Avatar Member
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    How do you edit spells?

    I was wondering if there is a way to edit spells. For example:
    - Make fear not let you move. Just fear your in place and don't get feared through arena walls.
    - Make Seal of vengeance only stack once because it is a lot of damage when stacked on private servers.

    +rep for good awnsers
    :wave:

    How do you edit spells?
  2. #2
    CodeDemon's Avatar Member
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    You have to know C++ and you have to edit the Core to do this.

  3. #3
    jokerofsouls's Avatar Member
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    and in the dbc files, but that takes a bit of editing.

  4. #4
    Kalash47's Avatar Member
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    The biggest challenge in my opinion is DBC Editing. It's also hard to do it in C++ Emulators because none (besides Ascent? I think (no I'm not talking about Arc)) have developed a true flexible Spell Script system that allows user to script various spells.

    Good luck with it, it's a very challenging endeavor.

  5. #5
    havak's Avatar Member
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    kk , thxs try to rep some of you
    :wave:

  6. #6
    marcelo_20xx's Avatar Active Member
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    I am also in spell editing, so far you need to edit the core, mostly spellfixes.cpp with Visual Studio I had seen some lines for the fear effect there. Also edit with a dbc editor the file spell.dbc in the dbc folder of your emu, next you need to put your new edited spell.dbc in a patch-X.mpq with the program WoWME for your client version of the game (there is one version of the program for each version of the client), this is crucial as some changes need to been read client side also (come to my mind the cooldown of the Hearthstone), lastly you need to edit the db too for some spells to work properly.

    I currently know how to edit all the spell cooldowns, spells casting times, some aspect of a few spells like the restrictions of spells to affect only one target at a time, and the "need target to be in front of you" condition....puff!! yes there is quite editing here, hope some info here could help.

    UPDATE: Now i am really sleepy, you put me to code the whole night for this, first I tried this in spellfixes.cpp:

    //Set Fearing spells mechanic
    if( sp->EffectApplyAuraName[0] == 7 ||
    sp->EffectApplyAuraName[1] == 7 ||
    sp->EffectApplyAuraName[2] == 7 )
    sp->MechanicsType = MECHANIC_STUNNED;

    still wondering why it didn't worked, BUT after some trial an error here is exactly what you need (I only give you the code for fear rank 1, you can find yourself the ids for the others raks):

    Open up spell.dbc with a DBC editor, go to id 5782 field95 and change 7 to 26 save and restart your server, now I go to sleep....zzzz
    Last edited by marcelo_20xx; 10-22-2008 at 04:23 AM.

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