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  1. #1
    bon123's Avatar Member
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    Compiling

    when i try to compile a warper i get this error:

    1>------ Build started: Project: GlobalNPC, Configuration: Debug Win32 ------
    1>Compiling...
    1>Setup.cpp
    1>c:\documents and settings\gamingadmin\desktop\tele\StdAfx.h(41) : fatal error C1083: Cannot open include file: '../ascent-shared/Common.h': No such file or directory
    1>GlobalNPC.cpp
    1>c:\documents and settings\gamingadmin\desktop\tele\StdAfx.h(41) : fatal error C1083: Cannot open include file: '../ascent-shared/Common.h': No such file or directory
    1>Generating Code...
    1>Build log was saved at "file://c:\Documents and Settings\gamingadmin\Desktop\tele\2008_int_debug_GlobalNPC\BuildLog.htm"
    1>GlobalNPC - 2 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

    what am i doing wrong?

    Compiling
  2. #2
    bleachlizard's Avatar Member
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    First, go to the 'tele\ascent-shared' folder and make sure that Common.h is in there. I'm not insulting your intelligence if you've already done this.

    Did you rename the project folders at all? Or the project itself? What I'm getting at is when I compiled the ArcEmu source, I renamed everything from 'ArcEmu' to 'myprojectname'. Obviously, this caused a lot of problems, so I had to make sure that each file's File location under properties (VS200 were set to my new project directory (ie, 'C:\arcemu_source\ArcEmu\...' renamed to 'C:\arcemu_source\ProjectName\...')

    ---Yes, I know, it was a dumb mistake, lol

    If there is no folder or directory called that, then I suggest you download the ArcEmu or Ascent sourcecode (you can find it on the net, just look up arcemu)

  3. #3
    Reflection's Avatar Legendary
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    You've not compiled the library files. They are in the SVN somewhere.

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  4. #4
    bleachlizard's Avatar Member
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    You can find the libraries in the 'Extras' folder. In the newest ArcEmu trunk, it's '\extras\arcemu-windows-libraries\VC\lib', and it should be pretty close to the same in Ascent from what I remember.

    If you do any sort of compiling for Ascent/ArcEmu/OpenAscent/or whatever the god-forsaken name is now, you will always need those LIB files (there may be extenuating circumstances, however).

    Someone correct me if I'm wrong, I don't want to misinform.
    Last edited by bleachlizard; 09-06-2008 at 03:06 AM.

  5. #5
    bon123's Avatar Member
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    ok i fixed the first error but now i get this one

    1>------ Build started: Project: Custom_Teleporters, Configuration: Release Win32 ------
    1>Compiling...
    1>Setup.cpp
    1>c:\Documents and Settings\gamingadmin\Desktop\ascent12312\src\ascent-world\ScriptSetup.h(25) : fatal error C1083: Cannot open include file: 'svn_revision.h': No such file or directory
    1>Build log was saved at "file://c:\Documents and Settings\gamingadmin\Desktop\ascent12312\src\scripts\projects\2008_int_release_C ustom_Teleporters\BuildLog.htm"
    1>Custom_Teleporters - 1 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

    ive tried to fix it but there is no svn_revision.h file anywhere

  6. #6
    bon123's Avatar Member
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    ok fixed that also but now i get the last error

    1>------ Build started: Project: Custom_Teleporters, Configuration: Release Win32 ------
    1>Compiling...
    1>Setup.cpp
    1>Linking...
    1>LINK : warning LNK4224: /OPT:NOWIN98 is no longer supported; ignored
    1>LINK : fatal error LNK1181: cannot open input file 'ascent-world.lib'
    1>Build log was saved at "file://c:\Documents and Settings\gamingadmin\Desktop\ascent12312\src\scripts\projects\2008_int_release_C ustom_Teleporters\BuildLog.htm"
    1>Custom_Teleporters - 1 error(s), 1 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

    how to fix?

  7. #7
    TheSpidey's Avatar Elite User
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    Compile Ascent first

  8. #8
    bon123's Avatar Member
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    compiled but now i get this error

    1>------ Build started: Project: Custom_Teleporters, Configuration: Release Win32 ------
    1>Compiling...
    1>Custom_Teleporters.cpp
    1>..\src\custom_teleporters\Custom_Teleporters.cpp(242) : fatal error C1075: end of file found before the left brace '{' at '..\src\custom_teleporters\Custom_Teleporters.cpp(25)' was matched
    1>Build log was saved at "file://c:\Documents and Settings\gamingadmin\Desktop\ascent12312\src\scripts\projects\2008_int_release_C ustom_Teleporters\BuildLog.htm"
    1>Custom_Teleporters - 1 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

  9. #9
    Kruz!'s Avatar Member
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    Syntax errors...

  10. #10
    TheSpidey's Avatar Elite User
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    Missing a '}' to be exact

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