Custom Flying Mounts menu

User Tag List

Results 1 to 9 of 9
  1. #1
    GPUseless's Avatar Member
    Reputation
    2
    Join Date
    Aug 2008
    Posts
    11
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Custom Flying Mounts

    Hello everyone!

    I was wondering how I could go about creating or editting current flying mounts displays without the use of model edits. I have managed to create several land mounts simply by editting the database. Although for some reason, it doesnt work the same with the flying mounts. I AM willing to go into core editting if someone wouldn't mind explaining it.

    All help is appreciated! :wave:

    Custom Flying Mounts
  2. #2
    Shao111's Avatar Active Member
    Reputation
    33
    Join Date
    Jul 2007
    Posts
    281
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by GPUseless View Post
    Hello everyone!

    I was wondering how I could go about creating or editting current flying mounts displays without the use of model edits. I have managed to create several land mounts simply by editting the database. Although for some reason, it doesnt work the same with the flying mounts. I AM willing to go into core editting if someone wouldn't mind explaining it.

    All help is appreciated! :wave:
    Hmm, I've wondered the same myself. Seems to me that the flying mount spells displayids are "hard-coded" into the emu, well, at least Mangos. I have yet to figure out how to add custom flyers into the code and none of my database displayid edits have worked. Would love info on how to do this as well. +Rep to whoever can explain it.


  3. #3
    HawjPawj's Avatar Member
    Reputation
    1
    Join Date
    Jan 2008
    Posts
    32
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Something I'd also like to know. However, Shao, can you post how you managed to change the display id's of land mounts?

  4. #4
    Koksy's Avatar Member
    Reputation
    14
    Join Date
    May 2007
    Posts
    171
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I would also like to know how to changed the land mounts and of course flying mounts ^^ +rep for all

  5. #5
    Shao111's Avatar Active Member
    Reputation
    33
    Join Date
    Jul 2007
    Posts
    281
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by HawjPawj View Post
    Something I'd also like to know. However, Shao, can you post how you managed to change the display id's of land mounts?

    I may make my first guide on how to do this in a bit, at the least, I'll make a short explanation here later tonight.


  6. #6
    GPUseless's Avatar Member
    Reputation
    2
    Join Date
    Aug 2008
    Posts
    11
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Shao111 View Post

    I may make my first guide on how to do this in a bit, at the least, I'll make a short explanation here later tonight.
    I might beat ya to it!

  7. #7
    Shao111's Avatar Active Member
    Reputation
    33
    Join Date
    Jul 2007
    Posts
    281
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by GPUseless View Post
    I might beat ya to it!
    Guess not, lol. But, anyways, I'll post an example of a few land mounts here, don't have time to make a full guide atm.

    NOTE: The following is for mangos.

    Ok first, you have to find the displayID for the mount you WANT. Then you need to determine which spell you will use to summon that mount. In the example, we will use the mount spell for "Swift Olive Raptor" to create a mount that is reffered to as a "PvPT2Kodo" in the dbc's (Looks like the PvP kodos but with different armor).


    Example:

    Code:
    REPLACE INTO `item_template` (`entry`, `class`, `subclass`, `unk0`, `name`, `displayid`, `Quality`, `Flags`, `BuyCount`, `BuyPrice`, `SellPrice`, `InventoryType`, `AllowableClass`, `AllowableRace`, `ItemLevel`, `RequiredLevel`, `RequiredSkill`, `RequiredSkillRank`, `requiredspell`, `requiredhonorrank`, `RequiredCityRank`, `RequiredReputationFaction`, `RequiredReputationRank`, `maxcount`, `stackable`, `ContainerSlots`, `stat_type1`, `stat_value1`, `stat_type2`, `stat_value2`, `stat_type3`, `stat_value3`, `stat_type4`, `stat_value4`, `stat_type5`, `stat_value5`, `stat_type6`, `stat_value6`, `stat_type7`, `stat_value7`, `stat_type8`, `stat_value8`, `stat_type9`, `stat_value9`, `stat_type10`, `stat_value10`, `dmg_min1`, `dmg_max1`, `dmg_type1`, `dmg_min2`, `dmg_max2`, `dmg_type2`, `dmg_min3`, `dmg_max3`, `dmg_type3`, `dmg_min4`, `dmg_max4`, `dmg_type4`, `dmg_min5`, `dmg_max5`, `dmg_type5`, `armor`, `holy_res`, `fire_res`, `nature_res`, `frost_res`, `shadow_res`, `arcane_res`, `delay`, `ammo_type`, `RangedModRange`, `spellid_1`, `spelltrigger_1`, `spellcharges_1`, `spellppmRate_1`, `spellcooldown_1`, `spellcategory_1`, `spellcategorycooldown_1`, `spellid_2`, `spelltrigger_2`, `spellcharges_2`, `spellppmRate_2`, `spellcooldown_2`, `spellcategory_2`, `spellcategorycooldown_2`, `spellid_3`, `spelltrigger_3`, `spellcharges_3`, `spellppmRate_3`, `spellcooldown_3`, `spellcategory_3`, `spellcategorycooldown_3`, `spellid_4`, `spelltrigger_4`, `spellcharges_4`, `spellppmRate_4`, `spellcooldown_4`, `spellcategory_4`, `spellcategorycooldown_4`, `spellid_5`, `spelltrigger_5`, `spellcharges_5`, `spellppmRate_5`, `spellcooldown_5`, `spellcategory_5`, `spellcategorycooldown_5`, `bonding`, `description`, `PageText`, `LanguageID`, `PageMaterial`, `startquest`, `lockid`, `Material`, `sheath`, `RandomProperty`, `RandomSuffix`, `block`, `itemset`, `MaxDurability`, `area`, `Map`, `BagFamily`, `TotemCategory`, `socketColor_1`, `socketContent_1`, `socketColor_2`, `socketContent_2`, `socketColor_3`, `socketContent_3`, `socketBonus`, `GemProperties`, `RequiredDisenchantSkill`, `ArmorDamageModifier`, `ScriptName`, `DisenchantID`, `FoodType`, `minMoneyLoot`, `maxMoneyLoot`, `Duration`) VALUES (18789, 15, 0, -1, 'Reins of the Furious Kodo', 24757, 5, 64, 1, 1000000, 0, 0, -1, -1, 60, 60, 762, 150, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23242, 0, 0, 0, 0, 330, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, '', 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, '', 0, 0, 0, 0, 0);
    This will create an item that REPLACES the Swift Olive Raptor, using for the items displayid 24757(the kodos displayid or the mount you want) and spellid 23242 (the swift olive raptors spellid).

    Also, none of mine worked correctly till I also changed the creatures displayid. The creature being the "Swift Olive Raptor".

    Code:
    REPLACE INTO `creature_template` (`entry`, `heroic_entry`, `modelid_A`, `modelid_A2`, `modelid_H`, `modelid_H2`, `name`, `subname`, `IconName`, `minlevel`, `maxlevel`, `minhealth`, `maxhealth`, `minmana`, `maxmana`, `armor`, `faction_A`, `faction_H`, `npcflag`, `speed`, `scale`, `rank`, `mindmg`, `maxdmg`, `dmgschool`, `attackpower`, `baseattacktime`, `rangeattacktime`, `flags`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `class`, `race`, `minrangedmg`, `maxrangedmg`, `rangedattackpower`, `type`, `flag1`, `lootid`, `pickpocketloot`, `skinloot`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `spell1`, `spell2`, `spell3`, `spell4`, `PetSpellDataId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `InhabitType`, `RacialLeader`, `RegenHealth`, `equipment_id`, `mechanic_immune_mask`, `flags_extra`, `ScriptName`) VALUES (14543, 0, 24757, 0, 24757, 0, 'Swift Olive Raptor', '', '', 1, 2, 64, 64, 53, 53, 20, 35, 35, 0, 0.78, 1, 0, 1, 2, 0, 7, 2000, 2200, 0, 0, 0, 0, 0, 0, 0, 1.76, 2.42, 100, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 3, 0, 1, 0, 0, 2, '');

    The above will change the displayID to that of the "PvPT2Kodo", the red being our desired displayID.

    Here are some example mount displayID's:
    Swift Zhevra (RaF Mount)-24693
    "Gem Tiger"-25682
    Golden Dreadsteed-25686
    Northrend Polar Bear (WotLK Only)-26358

    I've managed to make a few of these without REPLACING any other mounts. Will post more info on this once I determine what to edit so that we can use 1 mount spell for multiple custom mounts. Hope this helps a bit.


    Last edited by Shao111; 08-22-2008 at 02:27 PM.


  8. #8
    obionekanobi123's Avatar Member
    Reputation
    1
    Join Date
    Mar 2008
    Posts
    64
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    any flying mount guids?

  9. #9
    Shao111's Avatar Active Member
    Reputation
    33
    Join Date
    Jul 2007
    Posts
    281
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by obionekanobi123 View Post
    any flying mount guids?
    Nope, still haven't come across any helpful info concerning custom flyers. I will certainly make a guide on how to change them, if, and when, I determine how.


Similar Threads

  1. Replies: 9
    Last Post: 10-28-2008, 06:18 PM
  2. How to make Custom Flying Mount in Azeroth
    By arandd in forum WoW EMU Questions & Requests
    Replies: 6
    Last Post: 10-07-2008, 04:42 PM
  3. [Custom Model] Spacefighter Flying Mount
    By [Soul Eater] in forum World of Warcraft Model Editing
    Replies: 46
    Last Post: 09-29-2008, 01:41 PM
  4. Replies: 4
    Last Post: 02-08-2008, 11:34 PM
  5. flying mounts custom server
    By perryhiggins in forum WoW Emulator Server Listings
    Replies: 0
    Last Post: 01-04-2008, 10:24 AM
All times are GMT -5. The time now is 01:58 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search