Vmap - Mobs going thru walls menu

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  1. #1
    Vac's Avatar Member
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    Vmap - Mobs going thru walls

    Hey all.
    I've started a wow private server with arcemu. Both maps and vmaps are extracted and located in the emu folder. The thing is mobs still aggro behind walls and I can cast spells to mobs which are out of line of sight. Is there anyone can help me with this? Thanks in advance.

    Vmap - Mobs going thru walls
  2. #2
    Clain's Avatar Banned
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    Did you enable/compile Collision...

  3. #3
    Vac's Avatar Member
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    I did not compile this arcemu but there is a collision.dll in emu folder. How do I enable it? (Sorry I'm pretty new in this. I'm learning at the moment.)
    Last edited by Vac; 08-20-2008 at 05:09 PM.

  4. #4
    svedin's Avatar Contributor
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    i havent seen a wow server that the mobs can't go through the walls.
    so i dont know if that are a bug in the servers =S

  5. #5
    Vac's Avatar Member
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    Well, all the guides say that if I put maps and vmaps in emu folder mobs should not aggro behind walls or go through them. I don't know what I'm doing wrong.

  6. #6
    Vac's Avatar Member
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    Guys please I need help. I even used some people's arcemu compiles who said collision is enabled on their compiles. I still can cast through and aggro behind walls.

  7. #7
    meepy's Avatar Member
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    Possibly try a different repack

  8. #8
    TheSpidey's Avatar Elite User
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    Or don't use repacks at all.
    You need to first compile the collision lib under the extras\ folder;
    Then enable the COLLISION define before you compile the core.

  9. #9
    Vac's Avatar Member
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    Hmm so if I want a collision enabled arcemu I need to compile it myself. Thanks for advices.

  10. #10
    Fan Boi's Avatar Member
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    Collision is super unstable.

  11. #11
    Vac's Avatar Member
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    Well, I really don't like aggroing mobs from nowhere who do stupid movements, also if you aggro a boss behind a wall (for example Nightbane) it crashes server so, I want to test collision.

  12. #12
    Vac's Avatar Member
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    Originally Posted by Fan Boi View Post
    Collision is super unstable.
    I compiled an arcemu today and enabled collision with the help of some guides in the internet. I tested it with 32 people online, did BGs raids arenas and I had zero crash. Are you sure it is unstable? (sorry a bit offtopic)

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