Really nice work. +1 from me.
Waiting for more updates
Really nice work. +1 from me.
Waiting for more updates
Will you be making a guide on how to set this up? I'm kinda slow.
A few suggestions:
- Profiles:
- walking
- vendor
- grave
- repair
which will be all saved in one place and loaded on choosing
- Autoreconnect and Login
If killed not from a mob, then do not reconnect and leave a notification
- Make sure vendor is close enough to sell, sometimes the bot just selects the vendor and stand still too far away too sell items
- Mailing items to a specific player, like herbs, ores, greens, blues, purples
- If attacked by multiple targets, stick to the first one selected, switch to second when first died, sometimes it randomly switches to the second even if you attacked the first selected first
- Is it possible to check whether or not a GM is close by? If yes, disconnect if GM is detected and leave a message
Offtopic, which Programming language are you using to make the bot? C# or C/C++? And could you give some tips on how to start making my own bot? Just for learning purpose, kinda got interested in this.
When leveling warlock, my char will not face the mob it is attacking. Occurs when imp aggros the mob and it moves behind me.
Could you add a option to add class trainers and make it go to the class trainer after x amount of levels ?
When its attacking a mob midcast if a new mob spawns nest to the char he will automaticly start attacking that mob.
Last edited by Swosher1; 01-04-2017 at 12:03 PM.
Great job! Very promising!
A few things though:
- it's not possible to create spell loops with the current priority system, eg. cast spell1, then spell2, then spam spell3 until dead.
The closest thing I found for now is to put spell3 at top priority but for health below X% (X% being the approximate % of health of a mob after spell1 and spell2 are cast). That being said, it supposes mob doesn't resist.
- the bot doesn't use wands properly (i guess hunter have the same problem too), it keeps spamming "shoot" spell which activate/deactivate/activate/deactive/act... it constantly, resulting in 0 shot actually fired.
- the interface makes the game quite buggy everytime i use the mouse to look around.
Thank you !
Last edited by nhynhy; 01-04-2017 at 04:23 PM.
Add jump to unstuck
What program need to inject bot?
How to prepare bot and wow client for fishing or/and gathering herbs?
Is this still working on elysium? Anyone have a link to a working dll injector for this?
The fishing seems to be a bit buggy sometimes the bobber dosen't even show up.
and it dosen't pickup the fish sometimes.
Got the combat working will see how it fares. So far, it doesnt seem to walk around much, but if i stick him in an area, he will grind a bit.
elysium seems to have some combat bugs, i tried for a couple hours messing with the combat/Grind rotation thinking i was doing something wrong. Finally decided it's just borked. Using a Warlock, it will cast 1 or 2 spells, then try to melee while being out of range to hit anything, mob kills your blueberry and then you die.
Fishing however is working great, Thanks for releasing this project. Looking forward to future updates.
this is ****ing amazing! Ofc it still needs a lot but its a BETA! Keep it up!
Hey Dark,
Pourquoi tu passerais pas ton projet en open source?
J'ai fait un gros binding python (avec Boost python) pour gerer les "fight classes"si tu veut je peut contribuer... Je suppose qu'on a tous a peut pres les memes abstractions (bases sur WoWX) derriere donc devrais etre rapide a implementer...
Ca permettra d'avoir des bonne PR et pourquoi pas rendre le tout compatible sur d'autre versions de Wow avec l'aide de la comunautee.
Last edited by Narache; 01-07-2017 at 12:44 AM.