How to make your own Vein or deposit without the need of mining
First make a game object
Here is a quick way to do this if you are looking for more detail on making a game object please visit my other guide
First open up “gameobject_names”
Entry- the number that’s spawns it (put a number not already used)
Type- use 3 here
Display id- put the display id of the vein you what to use see list below
Code:
Copper 310
Tin 315
Silver 314
Gold 311
Iron 312
Mithril 313
Truesilver 314
Dark iron 2571
Fel iron 6799
Khorium 6800
Name- put what ever you want the players to see
Spellfocus- put 43 here
Now leave the rest null or 0 then save and open up objectloot
Index- put a number you don’t already have here
Entry id- this is the id of object you just made
Item id- this is the item you want to come out of the object
Percentchance- this is based on percentage (1=1 of hundred times you will get it)
Heroicpercentchance- this is when you are playing in heroic mode in a instance btu same as above
Minamount – the lowest amount the player get IF the percent check is good
Maxammount- the highest amount a player can get if percent check is good
Ffaloot leave at 0
Ok so as always here is my example part of the tut
Lets say I wanted to make a vein that looks like khorium and when
Its looted gives out enchanting orbs here is what it would look like
in the tables
gameobject_names
Code:
999555 3 6800 Spell stone deposit 43 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Objectloot
Code:
5000 999555 69434 5 0 1 1 0
5001 999555 69435 5 0 1 1 0
5002 999555 69437 5 0 1 1 0
5003 999555 69439 5 0 1 1 0
5004 999555 69441 5 0 1 1 0
5005 999555 69444 5 0 1 1 0
5006 999555 69449 5 0 1 1 0
dont forget to restart database!