[GUIDE]Custom Game Objects menu

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  1. #1
    Redfalcon's Avatar Member
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    [GUIDE]Custom Game Objects

    Creating a Game Object!

    First open your DB, I use Navicat. Now, go down and find gameobject_names, make a new column.

    Okay, fill in the Entry Column. This is how you will enter the object into the game, .go spawn ####. Make sure that no other object has the same Entry ID.

    Now, fill in the Type.
    0 - Door
    1 - Button
    2 - QuestGiver
    3 - Chest
    4 - Binder
    5 - Generic
    6 - Trap
    7 - Chair
    8 - Spell Focus
    9 - Text
    10 - Goober
    11 - Transport // elevators, subways, railcars, etc.
    12 - Area Damage
    13 - Camera
    14 - Map Object
    15 - Mo Transport // all of the boats between areas, like Ratchet to BootyBay, have this type
    16 - Duel Arbiter
    17 - Fishing Node
    18 - Ritual
    19 - Mailbox
    20 - Auction House
    21 - Guard Post
    22 - Spell Caster
    23 - Meeting Stone
    24 - Flag Stand
    25 - Fishing Hole
    26 - Flag Drop

    Next, fill in the Display Info. Just do .go select and .go info in-game or you can search through your Database for a Game Object, too.

    This is easy... The name. Make any name you want... lol

    Spellfocus is next. Just do 1 or 0. The spell focus is for a portal. I am not completly sure what id you would use, but there is a guide or two around here that will tell you!

    For the rest just do "0". Easy!




    Keeping Your Game Object In-Game Forever!


    So once you have creating your Game Object or found one that you like you can use .go spawn (ID) to spawn it. But once you do that and there is a Server restart all the Game Objects will have disappeared! Fixing this is simple, just spawn the Game Object with a "1" after the ID, for example, .go spawn 180035 1 . Whatever the ID is just put a 1 after it. Simple. Then your Game Object will be in-game forever! To delete it just do .go select and .go delete.

    I hope this guide helped you! Any comments will be accepted just please not too much flaming. Thanks! :wave:

    [GUIDE]Custom Game Objects
  2. #2
    Monarch's Avatar Member
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    Quite Helpful Indeed... What do 13, 14, and 16 do however?

    13 sounds like something you would click on and your camera would snap there, correct me if I'm wrong.

    14 Sounds like it does the same as 5.

    And 16 sounds like if you are on the GO, you can have a duel or something (wtf?) lol

  3. #3
    Redfalcon's Avatar Member
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    Alright. I am not really sure what they do, but my guess is that on Map Object it might be clickable and then kinda burn or something. Duel Arbriter might be like the duel flag or something. I dunno what Camera is though. Glad you found this helpful!

  4. #4
    dragonowner's Avatar Member
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    Nice guide only thing my Repack doesnt have to command .go or anything for gameobjects im wondering if you can edit commands and make new ones? But +Rep for this guide!

  5. #5
    Redfalcon's Avatar Member
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    Yes, I am pretty sure that there is a way to add commands, but what repack do you have? You're using Ascent right xD? Also you can type in .commands ingame to see if there are any commands like it.

    Search for Adding Commands or something like that in the search bar, you might find something.

  6. #6
    surferdude1990's Avatar Member
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    This is a Copy of another post that was made by Munchy. He should not take full credit for this.

  7. #7
    Nick_Da_Maco's Avatar Member
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    Nice Guide, i needed something like this coz i wanted to create a door which requires a custom key which is only usable by gm's :P

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